LeviLamina
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ScriptAsyncGameTestFunctionRunResult.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
7#include "mc/deps/scripting/script_engine/Future.h"
8#include "mc/gametest/framework/IGameTestFunctionRunResult.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace gametest { struct GameTestError; }
13// clang-format on
14
15namespace ScriptModuleGameTest {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 72, ::Scripting::Result_deprecated<::Scripting::Future<void>>> mResult;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual bool isComplete() const /*override*/;
28
29 virtual ::std::optional<::gametest::GameTestError> getError() /*override*/;
30
31 virtual ~ScriptAsyncGameTestFunctionRunResult() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCAPI bool $isComplete() const;
38
39 MCAPI ::std::optional<::gametest::GameTestError> $getError();
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
50
51} // namespace ScriptModuleGameTest
Definition ScriptAsyncGameTestFunctionRunResult.h:17
Definition IGameTestFunctionRunResult.h:12
Definition GameTestError.h:17