LeviLamina
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ScriptAsyncGameTestFunctionRunResult.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/gametest/framework/IGameTestFunctionRunResult.h"
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// auto generated forward declare list
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// clang-format off
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namespace
gametest {
struct
GameTestError; }
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// clang-format on
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namespace
ScriptModuleGameTest {
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class
ScriptAsyncGameTestFunctionRunResult
:
public
::gametest::IGameTestFunctionRunResult
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 200>
mUnk5145ae;
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// NOLINTEND
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public
:
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// prevent constructor by default
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ScriptAsyncGameTestFunctionRunResult
& operator=(
ScriptAsyncGameTestFunctionRunResult
const
&);
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ScriptAsyncGameTestFunctionRunResult
(
ScriptAsyncGameTestFunctionRunResult
const
&);
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ScriptAsyncGameTestFunctionRunResult
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual
bool
isComplete()
const
/*override*/
;
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// vIndex: 2
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virtual ::std::optional<::gametest::GameTestError> getError()
/*override*/
;
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// vIndex: 0
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virtual
~ScriptAsyncGameTestFunctionRunResult
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
bool
$isComplete()
const
;
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MCAPI ::std::optional<::gametest::GameTestError> $getError();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
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}
// namespace ScriptModuleGameTest
ScriptModuleGameTest::ScriptAsyncGameTestFunctionRunResult
Definition
ScriptAsyncGameTestFunctionRunResult.h:15
gametest::IGameTestFunctionRunResult
Definition
IGameTestFunctionRunResult.h:12
ll::UntypedStorage
Definition
Alias.h:14
src
mc
scripting
modules
gametest
ScriptAsyncGameTestFunctionRunResult.h
Generated on Sat Apr 26 2025 05:55:50 for LeviLamina by
1.12.0