LeviLamina
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AnimationComponentID.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
9 union {
10 uint64 mActorUniqueId : 54;
11 uint64 mSubClientId : 4;
12 uint64 mAttachableIndex : 6;
13 ::ll::TypedStorage<8, 8, uint64> mAllBits;
14 } mData;
15 // NOLINTEND
16};
Definition AnimationComponentID.h:5