LeviLamina
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FetchState.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
Realms {
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enum class
FetchState :
int
{
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DoFetch = 0,
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Fetching = 1,
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Failed = 2,
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Done = 3,
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};
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}
src
mc
client
network
realms
FetchState.h
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