LeviLamina
Loading...
Searching...
No Matches
FetchState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Realms {
6
7enum class FetchState : int {
8 DoFetch = 0,
9 Fetching = 1,
10 Failed = 2,
11 Done = 3,
12};
13
14}