23 ::ll::TypedStorage<4, 4, float> mSecondsBeforePickup;
24 ::ll::TypedStorage<4, 4, float> mTotalCooldownSeconds;
25 ::ll::TypedStorage<4, 4, float> mDropItemChance;
26 ::ll::TypedStorage<4, 4, float> mOfferingDistance;
27 ::ll::TypedStorage<4, 4, float> mMinimumTeleportDistance;
28 ::ll::TypedStorage<4, 4, float> mLookAtTargetMaxHeadHeight;
29 ::ll::TypedStorage<4, 12, ::Vec3> mTargetRange;
30 ::ll::TypedStorage<4, 12, ::Vec3> mTeleportDistanceFromTarget;
31 ::ll::TypedStorage<4, 8, ::SharedTypes::FloatRange> mTimeOfDayRange;
32 ::ll::TypedStorage<8, 32, ::std::string> mLootTable;
33 ::ll::TypedStorage<8, 272, ::SharedTypes::v1_21_120::ActorDefinitionTrigger> mOnDropAttempt;
34 ::ll::TypedStorage<8, 24, ::SharedTypes::v1_21_120::EntityTypes> mTargetFilter;
39 DropItemForGoalDefinition(DropItemForGoalDefinition
const&);
44 MCAPI DropItemForGoalDefinition();
48 MCAPI ::SharedTypes::v1_26_10::DropItemForGoalDefinition&
51 MCAPI ::SharedTypes::v1_26_10::DropItemForGoalDefinition&
54 MCAPI ~DropItemForGoalDefinition();
66 MCAPI static ::Vec3
const& DEFAULT_TARGET_RANGE();
68 MCAPI static ::Vec3
const& DEFAULT_TELEPORT_DISTANCE_FROM_TARGET();
70 MCAPI static ::std::string_view
const& NAME();