LeviLamina
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MutablePlayerGameplayEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/gameplayhandlers/CoordinatorResult.h"
5#include "mc/world/events/EventVariantImpl.h"
6#include "mc/world/events/PlayerGameModeChangeEvent.h"
7
8template <typename Return>
10template <>
11struct MutablePlayerGameplayEvent<CoordinatorResult> : MutableEventVariant<PlayerGameModeChangeEvent> {};
Definition EventVariantImpl.h:46
Definition MutablePlayerGameplayEvent.h:9