LeviLamina
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PlaceBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_components/Direction.h"
7#include "mc/world/item/ItemStack.h"
8
9namespace AgentComponents::Actions {
10
11struct PlaceBlock {
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<1, 1, ::AgentComponents::Direction> dir;
16 ::ll::TypedStorage<4, 4, int> slot;
17 ::ll::TypedStorage<8, 152, ::ItemStack> item;
18 // NOLINTEND
19
20public:
21 // member functions
22 // NOLINTBEGIN
23 MCAPI ~PlaceBlock();
24 // NOLINTEND
25
26public:
27 // destructor thunk
28 // NOLINTBEGIN
29 MCFOLD void $dtor();
30 // NOLINTEND
31};
32
33} // namespace AgentComponents::Actions
Definition PlaceBlock.h:11