LeviLamina
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AppIsland.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/islands/IIslandCore.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Bedrock { class ActivationArguments; }
11// clang-format on
12
13namespace Bedrock {
14
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 AppIsland& operator=(AppIsland const&);
25 AppIsland(AppIsland const&);
26 AppIsland();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 // vIndex: 0
32 virtual ~AppIsland() /*override*/;
33
34 // vIndex: 1
35 virtual ushort getId() /*override*/;
36
37 // vIndex: 2
38 virtual bool start() /*override*/;
39
40 // vIndex: 3
41 virtual bool suspend() /*override*/;
42
43 // vIndex: 4
44 virtual bool resume() /*override*/;
45
46 // vIndex: 5
47 virtual bool stop() /*override*/;
48
49 // vIndex: 6
50 virtual void mainUpdate() /*override*/;
51
52 // vIndex: 7
53 virtual void processActivationArguments(::Bedrock::ActivationArguments const& args) /*override*/;
54 // NOLINTEND
55
56public:
57 // destructor thunk
58 // NOLINTBEGIN
59 MCAPI void $dtor();
60 // NOLINTEND
61
62public:
63 // virtual function thunks
64 // NOLINTBEGIN
65 MCFOLD ushort $getId();
66
67 MCFOLD bool $start();
68
69 MCFOLD bool $suspend();
70
71 MCFOLD bool $resume();
72
73 MCFOLD bool $stop();
74
75 MCFOLD void $mainUpdate();
76
77 MCFOLD void $processActivationArguments(::Bedrock::ActivationArguments const& args);
78 // NOLINTEND
79
80public:
81 // vftables
82 // NOLINTBEGIN
83 MCAPI static void** $vftable();
84 // NOLINTEND
85};
86
87} // namespace Bedrock
Definition ActivationArguments.h:7
Definition AppIsland.h:15
Definition IIslandCore.h:12
Definition Alias.h:14