LeviLamina
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CraftingTableBlock Member List

This is the complete list of members for CraftingTableBlock, including all inherited members.

$_addHardCodedBlockComponents(::Experiments const &experiments) (defined in CraftingTableBlock)CraftingTableBlock
$_onHitByActivatingAttack(::BlockSource &, ::BlockPos const &, ::Actor *) const (defined in BlockLegacy)BlockLegacy
$addAABBs(::Block const &block, ::IConstBlockSource const &region, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in BlockLegacy)BlockLegacy
$addCollisionShapes(::Block const &block, ::IConstBlockSource const &region, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockLegacy)BlockLegacy
$allowStateMismatchOnPlacement(::Block const &clientTarget, ::Block const &serverTarget) const (defined in BlockLegacy)BlockLegacy
$animateTick(::BlockAnimateTickData const &) const (defined in BlockLegacy)BlockLegacy
$animateTickBedrockLegacy(::BlockAnimateTickData const &) const (defined in BlockLegacy)BlockLegacy
$asItemInstance(::Block const &, ::BlockActor const *) const (defined in BlockLegacy)BlockLegacy
$attack(::Player *player, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in BlockLegacy)BlockLegacy
$buildDescriptionId(::Block const &) const (defined in BlockLegacy)BlockLegacy
$calcVariant(::BlockSource &region, ::BlockPos const &pos, ::mce::Color const &baseColor) const (defined in BlockLegacy)BlockLegacy
$canBeBuiltOver(::BlockSource &region, ::BlockPos const &pos, ::BlockItem const &newItem) const (defined in BlockLegacy)BlockLegacy
$canBeBuiltOver(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$canBeFertilized(::BlockSource &region, ::BlockPos const &pos, ::Block const &aboveBlock) const (defined in BlockLegacy)BlockLegacy
$canBeOriginalSurface() const (defined in BlockLegacy)BlockLegacy
$canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in BlockLegacy)BlockLegacy
$canConnect(::Block const &, uchar toOther, ::Block const &thisBlock) const (defined in BlockLegacy)BlockLegacy
$canFillAtPos(::BlockSource &region, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
$canHaveExtraData() const (defined in BlockLegacy)BlockLegacy
$canInstatick() const (defined in BlockLegacy)BlockLegacy
$canProvideMultifaceSupport(::Block const &block, uchar face) const (defined in BlockLegacy)BlockLegacy
$canRenderSelectionOverlay(::BlockRenderLayer) const (defined in BlockLegacy)BlockLegacy
$canSlide(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$canSpawnAt(::BlockSource const &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$canSpawnOn(::Actor *) const (defined in BlockLegacy)BlockLegacy
$canSurvive(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$causesFreezeEffect() const (defined in BlockLegacy)BlockLegacy
$checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const (defined in BlockLegacy)BlockLegacy
$ctor(::std::string const &nameId, int id, ::Material const &material) (defined in BlockLegacy)BlockLegacy
$dealsContactDamage(::Actor const &actor, ::Block const &block, bool isPathFinding) const (defined in BlockLegacy)BlockLegacy
$destroy(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::Actor *entitySource) const (defined in BlockLegacy)BlockLegacy
$detachesOnPistonMove(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$dispense(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in BlockLegacy)BlockLegacy
$dtor() (defined in BlockLegacy)BlockLegacy
$entityInside(::BlockSource &, ::BlockPos const &, ::Actor &) const (defined in BlockLegacy)BlockLegacy
$executeEvent(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const (defined in BlockLegacy)BlockLegacy
$getCollisionShape(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in BlockLegacy)BlockLegacy
$getCollisionShapeForCamera(::AABB &outAABB, ::Block const &block, ::IConstBlockSource const &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in BlockLegacy)BlockLegacy
$getDirectSignal(::BlockSource &region, ::BlockPos const &pos, int dir) const (defined in BlockLegacy)BlockLegacy
$getEmissiveBrightness(::Block const &) const (defined in BlockLegacy)BlockLegacy
$getExtraRenderLayers() const (defined in BlockLegacy)BlockLegacy
$getFaceFlip(uchar face, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
$getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$getLight(::Block const &) const (defined in BlockLegacy)BlockLegacy
$getLightEmission(::Block const &) const (defined in BlockLegacy)BlockLegacy
$getLiquidClipVolume(::Block const &block, ::BlockSource &region, ::BlockPos const &pos, ::AABB &includeBox) const (defined in BlockLegacy)BlockLegacy
$getMapColor(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in BlockLegacy)BlockLegacy
$getMappedFace(uchar face, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
$getMobToSpawn(::SpawnConditions const &conditions, ::BlockSource &region) const (defined in BlockLegacy)BlockLegacy
$getNextBlockPermutation(::Block const &currentBlock) const (defined in BlockLegacy)BlockLegacy
$getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in BlockLegacy)BlockLegacy
$getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in BlockLegacy)BlockLegacy
$getRenderBlock() const (defined in BlockLegacy)BlockLegacy
$getRenderLayer(::Block const &block, ::BlockSource &, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$getRequiredMedium() const (defined in BlockLegacy)BlockLegacy
$getSecondPart(::IConstBlockSource const &region, ::BlockPos const &pos, ::BlockPos &out) const (defined in BlockLegacy)BlockLegacy
$getShadeBrightness(::Block const &block) const (defined in BlockLegacy)BlockLegacy
$getStrippedBlock(::Block const &srcBlock) const (defined in BlockLegacy)BlockLegacy
$getUIShape(::Block const &block, ::AABB &bufferAABB) const (defined in BlockLegacy)BlockLegacy
$getVariant(::Block const &block) const (defined in BlockLegacy)BlockLegacy
$getVisualShape(::Block const &, ::AABB &) const (defined in BlockLegacy)BlockLegacy
$getVisualShapeInWorld(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &, ::AABB &bufferAABB) const (defined in BlockLegacy)BlockLegacy
$handlePrecipitation(::BlockSource &region, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in BlockLegacy)BlockLegacy
$hasComparatorSignal() const (defined in BlockLegacy)BlockLegacy
$hasTag(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::std::string const &tagName) const (defined in BlockLegacy)BlockLegacy
$hasVariableLighting() const (defined in BlockLegacy)BlockLegacy
$ignoreEntitiesOnPistonMove(::Block const &block) const (defined in BlockLegacy)BlockLegacy
$init() (defined in BlockLegacy)BlockLegacy
$isAttachedTo(::BlockSource &region, ::BlockPos const &pos, ::BlockPos &outAttachedTo) const (defined in BlockLegacy)BlockLegacy
$isAuxValueRelevantForPicking() const (defined in BlockLegacy)BlockLegacy
$isBounceBlock() const (defined in BlockLegacy)BlockLegacy
$isButtonBlock() const (defined in BlockLegacy)BlockLegacy
$isCandleCakeBlock() const (defined in BlockLegacy)BlockLegacy
$isConsumerComponent() const (defined in BlockLegacy)BlockLegacy
$isContainerBlock() const (defined in BlockLegacy)BlockLegacy
$isCraftingBlock() const (defined in CraftingTableBlock)CraftingTableBlock
$isDoorBlock() const (defined in BlockLegacy)BlockLegacy
$isFenceBlock() const (defined in BlockLegacy)BlockLegacy
$isFenceGateBlock() const (defined in BlockLegacy)BlockLegacy
$isFilteredOut(::BlockRenderLayer) const (defined in BlockLegacy)BlockLegacy
$isInteractiveBlock() const (defined in BlockLegacy)BlockLegacy
$isLavaBlocking() const (defined in BlockLegacy)BlockLegacy
$isLeverBlock() const (defined in BlockLegacy)BlockLegacy
$isMovingBlock() const (defined in BlockLegacy)BlockLegacy
$isMultifaceBlock() const (defined in BlockLegacy)BlockLegacy
$isObstructingChests(::BlockSource &region, ::BlockPos const &pos, ::Block const &thisBlock) const (defined in BlockLegacy)BlockLegacy
$isPreservingMediumWhenPlaced(::BlockLegacy const *medium) const (defined in BlockLegacy)BlockLegacy
$isRailBlock() const (defined in BlockLegacy)BlockLegacy
$isSeasonTinted(::Block const &block, ::BlockSource &region, ::BlockPos const &p) const (defined in BlockLegacy)BlockLegacy
$isSignalSource() const (defined in BlockLegacy)BlockLegacy
$isSilentWhenJumpingOff() const (defined in BlockLegacy)BlockLegacy
$isSlabBlock() const (defined in BlockLegacy)BlockLegacy
$isStairBlock() const (defined in BlockLegacy)BlockLegacy
$isStemBlock() const (defined in BlockLegacy)BlockLegacy
$isStrippable(::Block const &srcBlock) const (defined in BlockLegacy)BlockLegacy
$isThinFenceBlock() const (defined in BlockLegacy)BlockLegacy
$isValidAuxValue(int value) const (defined in BlockLegacy)BlockLegacy
$isWallBlock() const (defined in BlockLegacy)BlockLegacy
$liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$mayConsumeFertilizer(::BlockSource &region) const (defined in BlockLegacy)BlockLegacy
$mayPick() const (defined in BlockLegacy)BlockLegacy
$mayPick(::BlockSource const &region, ::Block const &block, bool liquid) const (defined in BlockLegacy)BlockLegacy
$mayPlace(::BlockSource &region, ::BlockPos const &pos, uchar face) const (defined in BlockLegacy)BlockLegacy
$mayPlace(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$mayPlaceOn(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$movedByPiston(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$neighborChanged(::BlockSource &region, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in BlockLegacy)BlockLegacy
$newBlockEntity(::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
$notifySpawnedAt(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$onExploded(::BlockSource &region, ::BlockPos const &pos, ::Actor *entitySource) const (defined in BlockLegacy)BlockLegacy
$onFertilized(::BlockSource &region, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const (defined in BlockLegacy)BlockLegacy
$onFillBlock(::BlockSource &region, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
$onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context) (defined in BlockLegacy)BlockLegacy
$onLightningHit(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$onMove(::BlockSource &region, ::BlockPos const &from, ::BlockPos const &to) const (defined in BlockLegacy)BlockLegacy
$onProjectileHit(::BlockSource &, ::BlockPos const &, ::Actor const &) const (defined in BlockLegacy)BlockLegacy
$onRedstoneUpdate(::BlockSource &region, ::BlockPos const &pos, int strength, bool isFirstTime) const (defined in BlockLegacy)BlockLegacy
$onRemove(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$onStandOn(::EntityContext &entity, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$onStructureBlockPlace(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$onStructureNeighborBlockPlace(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
$pushesUpFallingBlocks() const (defined in BlockLegacy)BlockLegacy
$randomlyModifyPosition(::BlockPos const &pos, int &seed) const (defined in BlockLegacy)BlockLegacy
$randomlyModifyPosition(::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$randomTick(::BlockSource &region, ::BlockPos const &pos, ::Random &random) const (defined in BlockLegacy)BlockLegacy
$sanitizeFillBlock(::Block const &block) const (defined in BlockLegacy)BlockLegacy
$setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$shouldConnectToRedstone(::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) const (defined in BlockLegacy)BlockLegacy
$shouldDispense(::BlockSource &region, ::Container &container) const (defined in BlockLegacy)BlockLegacy
$shouldStopFalling(::Actor &entity) const (defined in BlockLegacy)BlockLegacy
$shouldTickOnSetBlock() const (defined in BlockLegacy)BlockLegacy
$shouldTriggerEntityInside(::BlockSource &region, ::BlockPos const &pos, ::Actor &entity) const (defined in BlockLegacy)BlockLegacy
$spawnAfterBreak(::BlockSource &, ::Block const &, ::BlockPos const &, ::ResourceDropsContext const &) const (defined in BlockLegacy)BlockLegacy
$telemetryVariant(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
$tick(::BlockSource &region, ::BlockPos const &pos, ::Random &random) const (defined in BlockLegacy)BlockLegacy
$transformOnFall(::BlockSource &region, ::BlockPos const &pos, ::Actor *entity, float fallDistance) const (defined in BlockLegacy)BlockLegacy
$triggerEvent(::BlockSource &region, ::BlockPos const &pos, int b0, int b1) const (defined in BlockLegacy)BlockLegacy
$tryGetCopperBehavior() const (defined in BlockLegacy)BlockLegacy
$tryGetInfested(::Block const &) const (defined in BlockLegacy)BlockLegacy
$tryGetUninfested(::Block const &) const (defined in BlockLegacy)BlockLegacy
$tryLegacyUpgrade(ushort) const (defined in BlockLegacy)BlockLegacy
$tryToPlace(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::ActorBlockSyncMessage const *syncMsg) const (defined in BlockLegacy)BlockLegacy
$tryToTill(::BlockSource &region, ::BlockPos const &pos, ::Actor &entity, ::ItemStack &item) const (defined in BlockLegacy)BlockLegacy
$updateEntityAfterFallOn(::BlockPos const &pos, ::UpdateEntityAfterFallOnInterface &entity) const (defined in BlockLegacy)BlockLegacy
$use(::Player &player, ::BlockPos const &pos, uchar face) const (defined in CraftingTableBlock)CraftingTableBlock
$use(::Player &player, ::BlockPos const &pos, uchar face, ::std::optional<::Vec3 >) const (defined in BlockLegacy)BlockLegacy
$vftable() (defined in CraftingTableBlock)CraftingTableBlockstatic
_addHardCodedBlockComponents(::Experiments const &experiments) (defined in CraftingTableBlock)CraftingTableBlockvirtual
_executeEvent(::std::string const &name, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::RenderParams &params) const (defined in BlockLegacy)BlockLegacy
_forceExecuteTrigger(::DefinitionTrigger const &trigger, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::RenderParams &params) const (defined in BlockLegacy)BlockLegacy
_onHitByActivatingAttack(::BlockSource &, ::BlockPos const &, ::Actor *) const (defined in BlockLegacy)BlockLegacyvirtual
addAABBs(::Block const &block, ::IConstBlockSource const &region, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes) const (defined in BlockLegacy)BlockLegacyvirtual
addBlockProperties(::BlockProperty addedProperties) (defined in BlockLegacy)BlockLegacy
addCollisionShapes(::Block const &block, ::IConstBlockSource const &region, ::BlockPos const &pos, ::AABB const *intersectTestBox, ::std::vector<::AABB > &inoutBoxes, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockLegacy)BlockLegacyvirtual
addComponent(::BlockComponentDescription const &blockComponentDescription) (defined in BlockLegacy)BlockLegacy
addState(::BlockState const &state) (defined in BlockLegacy)BlockLegacy
addState(::BlockState const &state, uint64 variationCount) (defined in BlockLegacy)BlockLegacy
addTag(::HashedString const &tag) (defined in BlockLegacy)BlockLegacy
addTrait(::BlockTrait::ITrait const &trait) (defined in BlockLegacy)BlockLegacy
allowStateMismatchOnPlacement(::Block const &clientTarget, ::Block const &serverTarget) const (defined in BlockLegacy)BlockLegacyvirtual
animateTick(::BlockAnimateTickData const &) const (defined in BlockLegacy)BlockLegacyvirtual
animateTickBedrockLegacy(::BlockAnimateTickData const &) const (defined in BlockLegacy)BlockLegacyvirtual
anyOf(::gsl::span<::std::reference_wrapper<::HashedString const > const > const &blockTypeIdList) const (defined in BlockLegacy)BlockLegacy
asItemInstance(::Block const &, ::BlockActor const *) const (defined in BlockLegacy)BlockLegacy
attack(::Player *player, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
BLOCK_DESCRIPTION_PREFIX() (defined in BlockLegacy)BlockLegacystatic
BlockLegacy(::std::string const &nameId, int id, ::Material const &material) (defined in BlockLegacy)BlockLegacy
breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in BlockLegacy)BlockLegacyvirtual
buildDescriptionId(::Block const &) const (defined in BlockLegacy)BlockLegacy
buildDescriptionIdFromNameInfo(::BlockLegacy::NameInfo const &nameInfo) (defined in BlockLegacy)BlockLegacystatic
buildDescriptionName(::Block const &block) const (defined in BlockLegacy)BlockLegacy
calcVariant(::BlockSource &region, ::BlockPos const &pos, ::mce::Color const &baseColor) const (defined in BlockLegacy)BlockLegacyvirtual
canBeBuiltOver(::BlockSource &region, ::BlockPos const &pos, ::BlockItem const &newItem) const (defined in BlockLegacy)BlockLegacyvirtual
canBeBuiltOver(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
canBeFertilized(::BlockSource &region, ::BlockPos const &pos, ::Block const &aboveBlock) const (defined in BlockLegacy)BlockLegacyvirtual
canBeOriginalSurface() const (defined in BlockLegacy)BlockLegacyvirtual
canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in BlockLegacy)BlockLegacyvirtual
canConnect(::Block const &, uchar toOther, ::Block const &thisBlock) const (defined in BlockLegacy)BlockLegacyvirtual
canFillAtPos(::BlockSource &region, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacyvirtual
canHaveExtraData() const (defined in BlockLegacy)BlockLegacyvirtual
canInstatick() const (defined in BlockLegacy)BlockLegacyvirtual
canProvideMultifaceSupport(::Block const &block, uchar face) const (defined in BlockLegacy)BlockLegacyvirtual
canProvideSupport(::Block const &, uchar, ::BlockSupportType) const (defined in BlockLegacy)BlockLegacyvirtual
canRenderSelectionOverlay(::BlockRenderLayer) const (defined in BlockLegacy)BlockLegacyvirtual
canSlide(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
canSpawnAt(::BlockSource const &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
canSpawnOn(::Actor *) const (defined in BlockLegacy)BlockLegacyvirtual
canSurvive(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
causesFreezeEffect() const (defined in BlockLegacy)BlockLegacyvirtual
checkIsPathable(::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const (defined in BlockLegacy)BlockLegacyvirtual
clip(::Block const &, ::BlockSource const &, ::BlockPos const &, ::Vec3 const &, ::Vec3 const &, ::ShapeType, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in BlockLegacy)BlockLegacy
createBlockPermutations(uint latestUpdaterVersion) (defined in BlockLegacy)BlockLegacy
createWeakPtr() const (defined in BlockLegacy)BlockLegacy
dealsContactDamage(::Actor const &actor, ::Block const &block, bool isPathFinding) const (defined in BlockLegacy)BlockLegacyvirtual
destroy(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::Actor *entitySource) const (defined in BlockLegacy)BlockLegacyvirtual
detachesOnPistonMove(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
dispense(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in BlockLegacy)BlockLegacyvirtual
entityInside(::BlockSource &, ::BlockPos const &, ::Actor &) const (defined in BlockLegacy)BlockLegacyvirtual
executeEvent(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const (defined in BlockLegacy)BlockLegacyvirtual
executeEvent(::std::string const &name, ::RenderParams &params) const (defined in BlockLegacy)BlockLegacy
executeTrigger(::DefinitionTrigger const &trigger, ::RenderParams &params) const (defined in BlockLegacy)BlockLegacy
extractBlockNameInfo(::std::string const &name) (defined in BlockLegacy)BlockLegacystatic
finalizeBlockComponentStorage() (defined in BlockLegacy)BlockLegacy
finalizeScriptCustomComponents(::ScriptBlockCustomComponentsFinalizer &finalizer) (defined in BlockLegacy)BlockLegacy
forEachBlockPermutation(::std::function< bool(::Block const &)> callback) const (defined in BlockLegacy)BlockLegacy
forEachBlockPermutationMutable(::std::function< bool(::Block &)> callback) (defined in BlockLegacy)BlockLegacy
forEachBlockStateInstance(::std::function< bool(::BlockStateInstance const &)> callback) const (defined in BlockLegacy)BlockLegacy
getBlockItemId() const (defined in BlockLegacy)BlockLegacy
getBlockState(::HashedString const &name) const (defined in BlockLegacy)BlockLegacy
getCollisionShape(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const (defined in BlockLegacy)BlockLegacy
getCollisionShapeForCamera(::AABB &outAABB, ::Block const &block, ::IConstBlockSource const &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
getCommandNames() const (defined in BlockLegacy)BlockLegacy
getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in BlockLegacy)BlockLegacyvirtual
getConnectedDirections(::Block const &thisBlock, ::BlockPos const &pos, ::IConstBlockSource const &region) (defined in BlockLegacy)BlockLegacystatic
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) const (defined in BlockLegacy)BlockLegacy
getDirectSignal(::BlockSource &region, ::BlockPos const &pos, int dir) const (defined in BlockLegacy)BlockLegacyvirtual
getEmissiveBrightness(::Block const &) const (defined in BlockLegacy)BlockLegacy
getExtraRenderLayers() const (defined in BlockLegacy)BlockLegacyvirtual
getFaceFlip(uchar face, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
getIgnoresDestroyPermissions(::Actor &entity, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
getLight(::Block const &) const (defined in BlockLegacy)BlockLegacy
getLightEmission(::Block const &) const (defined in BlockLegacy)BlockLegacy
getLiquidClipVolume(::Block const &block, ::BlockSource &region, ::BlockPos const &pos, ::AABB &includeBox) const (defined in BlockLegacy)BlockLegacyvirtual
getMapColor(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in BlockLegacy)BlockLegacy
getMappedFace(uchar face, ::Block const &block) const (defined in BlockLegacy)BlockLegacyvirtual
getMobToSpawn(::SpawnConditions const &conditions, ::BlockSource &region) const (defined in BlockLegacy)BlockLegacy
getNextBlockPermutation(::Block const &currentBlock) const (defined in BlockLegacy)BlockLegacy
getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in BlockLegacy)BlockLegacy
getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in BlockLegacy)BlockLegacy
getPlacementFacingAll(::Actor const &entity, ::BlockPos const &pos, float yRotOffsetDegree) (defined in BlockLegacy)BlockLegacystatic
getRenderBlock() const (defined in BlockLegacy)BlockLegacy
getRenderLayer(::Block const &block, ::BlockSource &, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
getRequiredMedium() const (defined in BlockLegacy)BlockLegacy
getResourceDrops(::Block const &block, ::Randomize &randomize, ::ResourceDropsContext const &resourceDropsContext) const (defined in BlockLegacy)BlockLegacy
getSecondPart(::IConstBlockSource const &region, ::BlockPos const &pos, ::BlockPos &out) const (defined in BlockLegacy)BlockLegacyvirtual
getShadeBrightness(::Block const &block) const (defined in BlockLegacy)BlockLegacyvirtual
getState(uint64 id, ushort data) const (defined in BlockLegacy)BlockLegacyinline
getState(BlockState const &stateType, ushort data) const (defined in BlockLegacy)BlockLegacyinline
getStrippedBlock(::Block const &srcBlock) const (defined in BlockLegacy)BlockLegacy
getTypeName() const (defined in BlockLegacy)BlockLegacy
getUIShape(::Block const &block, ::AABB &bufferAABB) const (defined in BlockLegacy)BlockLegacy
getVariant(::Block const &block) const (defined in BlockLegacy)BlockLegacyvirtual
getVisualShape(::Block const &, ::AABB &) const (defined in BlockLegacy)BlockLegacy
getVisualShapeInWorld(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &, ::AABB &bufferAABB) const (defined in BlockLegacy)BlockLegacy
handlePrecipitation(::BlockSource &region, ::BlockPos const &pos, float downfallAmount, float temperature) const (defined in BlockLegacy)BlockLegacyvirtual
hasComparatorSignal() const (defined in BlockLegacy)BlockLegacyvirtual
hasState(::BlockState const &stateType) const (defined in BlockLegacy)BlockLegacy
hasTag(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::std::string const &tagName) const (defined in BlockLegacy)BlockLegacyvirtual
hasTag(::HashedString const &tag) const (defined in BlockLegacy)BlockLegacy
hasVariableLighting() const (defined in BlockLegacy)BlockLegacyvirtual
ignoreEntitiesOnPistonMove(::Block const &block) const (defined in BlockLegacy)BlockLegacyvirtual
init() (defined in BlockLegacy)BlockLegacy
isAttachedTo(::BlockSource &region, ::BlockPos const &pos, ::BlockPos &outAttachedTo) const (defined in BlockLegacy)BlockLegacyvirtual
isAuxValueRelevantForPicking() const (defined in BlockLegacy)BlockLegacyvirtual
isBounceBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isButtonBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isCandleCakeBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isConsumerComponent() const (defined in BlockLegacy)BlockLegacyvirtual
isContainerBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isCraftingBlock() const (defined in CraftingTableBlock)CraftingTableBlockvirtual
isDoorBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isFenceBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isFenceGateBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isFilteredOut(::BlockRenderLayer) const (defined in BlockLegacy)BlockLegacyvirtual
isInteractiveBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isLavaBlocking() const (defined in BlockLegacy)BlockLegacyvirtual
isLeverBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isMovingBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isMultifaceBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isObstructingChests(::BlockSource &region, ::BlockPos const &pos, ::Block const &thisBlock) const (defined in BlockLegacy)BlockLegacyvirtual
isPreservingMediumWhenPlaced(::BlockLegacy const *medium) const (defined in BlockLegacy)BlockLegacyvirtual
isRailBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isSeasonTinted(::Block const &block, ::BlockSource &region, ::BlockPos const &p) const (defined in BlockLegacy)BlockLegacyvirtual
isSignalSource() const (defined in BlockLegacy)BlockLegacyvirtual
isSilentWhenJumpingOff() const (defined in BlockLegacy)BlockLegacyvirtual
isSlabBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isStairBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isStemBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isStrippable(::Block const &srcBlock) const (defined in BlockLegacy)BlockLegacyvirtual
isThinFenceBlock() const (defined in BlockLegacy)BlockLegacyvirtual
isValidAuxValue(int value) const (defined in BlockLegacy)BlockLegacyvirtual
isValidSpawn(::BlockSource &region, ::Block const &state, ::BlockPos pos, ::br::spawn::EntityType const &entityType) const (defined in BlockLegacy)BlockLegacy
isWallBlock() const (defined in BlockLegacy)BlockLegacyvirtual
liquidCanFlowIntoFromDirection(uchar flowIntoFacing, ::std::function<::Block const &(::BlockPos const &)> const &getBlock, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
mAllowsRunes (defined in BlockLegacy)BlockLegacy
mAlteredStateCollections (defined in BlockLegacy)BlockLegacy
mAnimatedTexture (defined in BlockLegacy)BlockLegacy
mayConsumeFertilizer(::BlockSource &region) const (defined in BlockLegacy)BlockLegacyvirtual
mayPick() const (defined in BlockLegacy)BlockLegacyvirtual
mayPick(::BlockSource const &region, ::Block const &block, bool liquid) const (defined in BlockLegacy)BlockLegacyvirtual
mayPlace(::BlockSource &region, ::BlockPos const &pos, uchar face) const (defined in BlockLegacy)BlockLegacyvirtual
mayPlace(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
mayPlaceOn(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
mBitsUsed (defined in BlockLegacy)BlockLegacy
mBlockEntityType (defined in BlockLegacy)BlockLegacy
mBlockPermutations (defined in BlockLegacy)BlockLegacy
mBlockStateGroup (defined in BlockLegacy)BlockLegacy
mBurnOdds (defined in BlockLegacy)BlockLegacy
mCanBeBrokenFromFalling (defined in BlockLegacy)BlockLegacy
mCanBeExtraBlock (defined in BlockLegacy)BlockLegacy
mCanBeOriginalSurface (defined in BlockLegacy)BlockLegacy
mCanPropagateBrightness (defined in BlockLegacy)BlockLegacy
mCanReactToNeighborsDuringInstatick (defined in BlockLegacy)BlockLegacy
mCanSlide (defined in BlockLegacy)BlockLegacy
mClientPredictionOverrides (defined in BlockLegacy)BlockLegacy
mComponents (defined in BlockLegacy)BlockLegacy
mCreativeCategory (defined in BlockLegacy)BlockLegacy
mCreativeEnumState (defined in BlockLegacy)BlockLegacy
mCreativeGroup (defined in BlockLegacy)BlockLegacy
mDataDrivenVanillaBlocksAndItemsEnabled (defined in BlockLegacy)BlockLegacy
mDefaultState (defined in BlockLegacy)BlockLegacy
mDescriptionId (defined in BlockLegacy)BlockLegacy
mEventHandlers (defined in BlockLegacy)BlockLegacy
mEventManager (defined in BlockLegacy)BlockLegacy
mExperienceDropRange (defined in BlockLegacy)BlockLegacy
mFalling (defined in BlockLegacy)BlockLegacy
mFancy (defined in BlockLegacy)BlockLegacy
mFlameOdds (defined in BlockLegacy)BlockLegacy
mFriction (defined in BlockLegacy)BlockLegacy
mGetPlacementBlockCallbacks (defined in BlockLegacy)BlockLegacy
mGravity (defined in BlockLegacy)BlockLegacy
mID (defined in BlockLegacy)BlockLegacy
mIgnoreBlockForInsideCubeRenderer (defined in BlockLegacy)BlockLegacy
mIsDoor (defined in BlockLegacy)BlockLegacy
mIsHiddenInCommands (defined in BlockLegacy)BlockLegacy
mIsInteraction (defined in BlockLegacy)BlockLegacy
mIsMobPiece (defined in BlockLegacy)BlockLegacy
mIsOpaqueFullBlock (defined in BlockLegacy)BlockLegacy
mIsTrapdoor (defined in BlockLegacy)BlockLegacy
mIsVanilla (defined in BlockLegacy)BlockLegacy
mLavaFlammable (defined in BlockLegacy)BlockLegacy
mLegacyDataLookupTable (defined in BlockLegacy)BlockLegacy
mLightBlock (defined in BlockLegacy)BlockLegacy
mLightEmission (defined in BlockLegacy)BlockLegacy
mMapColor (defined in BlockLegacy)BlockLegacy
mMaterial (defined in BlockLegacy)BlockLegacy
mMinRequiredBaseGameVersion (defined in BlockLegacy)BlockLegacy
mNameInfo (defined in BlockLegacy)BlockLegacy
mNetEaseComponentStorage (defined in BlockLegacy)BlockLegacy
mNoteBlockInstrument (defined in BlockLegacy)BlockLegacy
movedByPiston(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
mParticleQuantityScalar (defined in BlockLegacy)BlockLegacy
mProperties (defined in BlockLegacy)BlockLegacy
mPushesOutItems (defined in BlockLegacy)BlockLegacy
mRenderLayer (defined in BlockLegacy)BlockLegacy
mRenderLayerCanRenderAsOpaque (defined in BlockLegacy)BlockLegacy
mRequiresCorrectToolForDrops (defined in BlockLegacy)BlockLegacy
mResourceDropsStrategy (defined in BlockLegacy)BlockLegacy
mReturnDefaultBlockOnUnidentifiedBlockState (defined in BlockLegacy)BlockLegacy
mShouldRandomTick (defined in BlockLegacy)BlockLegacy
mShouldRandomTickExtraLayer (defined in BlockLegacy)BlockLegacy
mSolid (defined in BlockLegacy)BlockLegacy
mStateNameMap (defined in BlockLegacy)BlockLegacy
mStates (defined in BlockLegacy)BlockLegacy
mTags (defined in BlockLegacy)BlockLegacy
mThickness (defined in BlockLegacy)BlockLegacy
mTintMethod (defined in BlockLegacy)BlockLegacy
mTotalBitsUsed (defined in BlockLegacy)BlockLegacy
mTranslucency (defined in BlockLegacy)BlockLegacy
mVisualShape (defined in BlockLegacy)BlockLegacy
neighborChanged(::BlockSource &region, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in BlockLegacy)BlockLegacyvirtual
newBlockEntity(::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
notifySpawnedAt(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
onExploded(::BlockSource &region, ::BlockPos const &pos, ::Actor *entitySource) const (defined in BlockLegacy)BlockLegacyvirtual
onFallOnBase(::BlockEvents::BlockEntityFallOnEvent &eventData) const (defined in BlockLegacy)BlockLegacy
onFertilized(::BlockSource &region, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const (defined in BlockLegacy)BlockLegacyvirtual
onFillBlock(::BlockSource &region, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacyvirtual
onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context) (defined in BlockLegacy)BlockLegacyvirtual
onLightningHit(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
onMove(::BlockSource &region, ::BlockPos const &from, ::BlockPos const &to) const (defined in BlockLegacy)BlockLegacyvirtual
onProjectileHit(::BlockSource &, ::BlockPos const &, ::Actor const &) const (defined in BlockLegacy)BlockLegacyvirtual
onRedstoneUpdate(::BlockSource &region, ::BlockPos const &pos, int strength, bool isFirstTime) const (defined in BlockLegacy)BlockLegacyvirtual
onRemove(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
onStandOn(::EntityContext &entity, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
onStructureBlockPlace(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
onStructureNeighborBlockPlace(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
overrideBlockProperties(::BlockProperty newProperties) (defined in BlockLegacy)BlockLegacy
playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in BlockLegacy)BlockLegacy
popResource(::BlockSource &region, ::BlockPos const &pos, ::ItemStack const &item) (defined in BlockLegacy)BlockLegacystatic
popResource(::BlockSource &region, ::BlockPos const &pos, ::ItemInstance const &itemInstance) (defined in BlockLegacy)BlockLegacystatic
pushesUpFallingBlocks() const (defined in BlockLegacy)BlockLegacyvirtual
randomlyModifyPosition(::BlockPos const &pos, int &seed) const (defined in BlockLegacy)BlockLegacy
randomlyModifyPosition(::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
randomTick(::BlockSource &region, ::BlockPos const &pos, ::Random &random) const (defined in BlockLegacy)BlockLegacyvirtual
sanitizeFillBlock(::Block const &block) const (defined in BlockLegacy)BlockLegacy
setAllowsRunes(bool interference) (defined in BlockLegacy)BlockLegacy
setCanBeExtraBlock(bool state) (defined in BlockLegacy)BlockLegacy
setCanBeOriginalSurface(bool canBeOriginalSurface) (defined in BlockLegacy)BlockLegacy
setCategory(::CreativeItemCategory creativeCategory) (defined in BlockLegacy)BlockLegacy
setCreativeGroup(::std::string const &value) (defined in BlockLegacy)BlockLegacy
setExperienceDrop(::IntRange dropRange) (defined in BlockLegacy)BlockLegacy
setFlammable(::FlameOdds flameOdds, ::BurnOdds burnOdds, ::LavaFlammable lavaFlammable) (defined in BlockLegacy)BlockLegacy
setFriction(float f) (defined in BlockLegacy)BlockLegacy
setInstrument(::NoteBlockInstrument instrument) (defined in BlockLegacy)BlockLegacy
setIsHiddenInCommands(bool isHiddenInCommands) (defined in BlockLegacy)BlockLegacy
setIsValidSpawn(bool(*predicate)(::BlockSource const &, ::Block const &, ::BlockPos, ::br::spawn::EntityType const &)) (defined in BlockLegacy)BlockLegacy
setLightBlock(::Brightness brightness) (defined in BlockLegacy)BlockLegacy
setLightEmission(::Brightness brightness) (defined in BlockLegacy)BlockLegacy
setMapColor(::mce::Color const &color) (defined in BlockLegacy)BlockLegacy
setMinRequiredBaseGameVersion(::BaseGameVersion const &baseGameVersion) (defined in BlockLegacy)BlockLegacy
setNameId(::std::string const &id) (defined in BlockLegacy)BlockLegacy
setRandomTicking(bool tick) const (defined in BlockLegacy)BlockLegacy
setRequiresCorrectToolForDrops() (defined in BlockLegacy)BlockLegacy
setTintMethod(::TintMethod tintMethod) (defined in BlockLegacy)BlockLegacy
setTranslucency(float translucency) (defined in BlockLegacy)BlockLegacy
setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
shouldConnectToRedstone(::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) const (defined in BlockLegacy)BlockLegacyvirtual
shouldDispense(::BlockSource &region, ::Container &container) const (defined in BlockLegacy)BlockLegacyvirtual
shouldStopFalling(::Actor &entity) const (defined in BlockLegacy)BlockLegacyvirtual
shouldTickOnSetBlock() const (defined in BlockLegacy)BlockLegacyvirtual
shouldTriggerEntityInside(::BlockSource &region, ::BlockPos const &pos, ::Actor &entity) const (defined in BlockLegacy)BlockLegacyvirtual
shouldTriggerOnStandOn(::Actor &entity, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacy
SIZE_OFFSET() (defined in BlockLegacy)BlockLegacystatic
spawnAfterBreak(::BlockSource &, ::Block const &, ::BlockPos const &, ::ResourceDropsContext const &) const (defined in BlockLegacy)BlockLegacyvirtual
spawnResources(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::Randomize &randomize, ::ResourceDropsContext const &resourceDropsContext) const (defined in BlockLegacy)BlockLegacy
telemetryVariant(::BlockSource &region, ::BlockPos const &pos) const (defined in BlockLegacy)BlockLegacyvirtual
tick(::BlockSource &region, ::BlockPos const &pos, ::Random &random) const (defined in BlockLegacy)BlockLegacyvirtual
transformOnFall(::BlockSource &region, ::BlockPos const &pos, ::Actor *entity, float fallDistance) const (defined in BlockLegacy)BlockLegacyvirtual
triggerEvent(::BlockSource &region, ::BlockPos const &pos, int b0, int b1) const (defined in BlockLegacy)BlockLegacyvirtual
tryGetCopperBehavior() const (defined in BlockLegacy)BlockLegacy
tryGetFromRegistry(std::string_view name) (defined in BlockLegacy)BlockLegacystatic
tryGetFromRegistry(uint legacyBlockID) (defined in BlockLegacy)BlockLegacystatic
tryGetInfested(::Block const &) const (defined in BlockLegacy)BlockLegacy
tryGetStateFromLegacyData(ushort data) const (defined in BlockLegacy)BlockLegacy
tryGetUninfested(::Block const &) const (defined in BlockLegacy)BlockLegacy
tryLegacyUpgrade(ushort) const (defined in BlockLegacy)BlockLegacy
trySetState(uint64 id, T val, ushort data) (defined in BlockLegacy)BlockLegacyinline
trySetState(BlockState const &stateType, T val, ushort data) (defined in BlockLegacy)BlockLegacyinline
tryToPlace(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::ActorBlockSyncMessage const *syncMsg) const (defined in BlockLegacy)BlockLegacyvirtual
tryToTill(::BlockSource &region, ::BlockPos const &pos, ::Actor &entity, ::ItemStack &item) const (defined in BlockLegacy)BlockLegacyvirtual
updateEntityAfterFallOn(::BlockPos const &pos, ::UpdateEntityAfterFallOnInterface &entity) const (defined in BlockLegacy)BlockLegacyvirtual
updateTallestCollisionShape(::Block const &block, ::BlockSource const &region, ::BlockPos const &pos, ::AABB const &intersectTestBox, ::optional_ref<::GetCollisionShapeInterface const > entity, ::AABB &result, ::Vec3 const &posToMinimizeDistanceToIfMatchingHeight, float &currentDistanceSqr) const (defined in BlockLegacy)BlockLegacy
use(::Player &player, ::BlockPos const &pos, uchar face) const (defined in CraftingTableBlock)CraftingTableBlockvirtual
use(::Player &player, ::BlockPos const &pos, uchar face, ::std::optional<::Vec3 >) const (defined in BlockLegacy)BlockLegacyvirtual
~BlockLegacy() (defined in BlockLegacy)BlockLegacyvirtual
~CraftingTableBlock()=default (defined in CraftingTableBlock)CraftingTableBlockvirtual