3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/client/gui/oreui/routing/RouteFlags.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
20namespace OreUI::EntryPoints {
26 ::ll::TypedStorage<8, 64, ::std::function<::ILevelListCache&()>> mGetLevelListCache;
27 ::ll::TypedStorage<8, 64, ::std::function<::ServerInstance*()>> mGetServerInstance;
28 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mAsyncTaskGroup;
38 virtual bool shouldAddToConfiguration() const ;
40 virtual
void addToMatcher(
41 ::OreUI::RouteMatcher& routeMatcher,
42 ::SceneFactory& sceneFactory,
43 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
51 ::std::function<::ILevelListCache&()> getLevelListCache,
52 ::std::function<::ServerInstance*()> getServerInstance
59 MCAPI static ::OreUI::EntryPoints::RouteFlags const& FLAGS();
61 MCAPI static ::std::add_lvalue_reference_t<
char const[]> ROUTE();
68 ::std::function<::ILevelListCache&()> getLevelListCache,
69 ::std::function<::ServerInstance*()> getServerInstance
76 MCFOLD
bool $shouldAddToConfiguration() const;
78 MCAPI
void $addToMatcher(
79 ::OreUI::RouteMatcher& routeMatcher,
80 ::SceneFactory& sceneFactory,
81 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
Definition ILevelListCache.h:27
Definition ISceneStack.h:5
Definition InGameSettings.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition SceneFactory.h:5
Definition ServerInstance.h:64
Definition TaskGroup.h:55