LeviLamina
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InGameSettings.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
8
9// auto generated forward declare list
10// clang-format off
11class ILevelListCache;
12class ISceneStack;
13class SceneFactory;
14class ServerInstance;
15class TaskGroup;
16namespace OreUI { class RouteMatcher; }
17// clang-format on
18
19namespace OreUI::EntryPoints {
20
21class InGameSettings : public ::OreUI::IEntryPoint {
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<8, 64, ::std::function<::ILevelListCache&()>> mGetLevelListCache;
26 ::ll::TypedStorage<8, 64, ::std::function<::ServerInstance*()>> mGetServerInstance;
27 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mAsyncTaskGroup;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
32 InGameSettings();
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 virtual bool shouldAddToConfiguration() const /*override*/;
38
39 virtual void addToMatcher(
40 ::OreUI::RouteMatcher& routeMatcher,
41 ::SceneFactory& sceneFactory,
42 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
43 ) const /*override*/;
44
45 virtual ~InGameSettings() /*override*/ = default;
46 // NOLINTEND
47
48public:
49 // member functions
50 // NOLINTBEGIN
51 MCAPI InGameSettings(
52 ::std::function<::ILevelListCache&()> getLevelListCache,
53 ::std::function<::ServerInstance*()> getServerInstance
54 );
55 // NOLINTEND
56
57public:
58 // static variables
59 // NOLINTBEGIN
60 MCAPI static ::std::add_lvalue_reference_t<char const[]> BASE_SCREEN_ID();
61
62 MCAPI static ::std::add_lvalue_reference_t<char const[]> ROUTE();
63 // NOLINTEND
64
65public:
66 // constructor thunks
67 // NOLINTBEGIN
68 MCAPI void* $ctor(
69 ::std::function<::ILevelListCache&()> getLevelListCache,
70 ::std::function<::ServerInstance*()> getServerInstance
71 );
72 // NOLINTEND
73
74public:
75 // virtual function thunks
76 // NOLINTBEGIN
77 MCFOLD bool $shouldAddToConfiguration() const;
78
79 MCAPI void $addToMatcher(
80 ::OreUI::RouteMatcher& routeMatcher,
81 ::SceneFactory& sceneFactory,
82 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
83 ) const;
84 // NOLINTEND
85
86public:
87 // vftables
88 // NOLINTBEGIN
89 MCNAPI static void** $vftable();
90 // NOLINTEND
91};
92
93} // namespace OreUI::EntryPoints
Definition ILevelListCache.h:27
Definition ISceneStack.h:5
Definition InGameSettings.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition SceneFactory.h:5
Definition ServerInstance.h:57
Definition TaskGroup.h:57