3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
19namespace OreUI::EntryPoints {
25 ::ll::TypedStorage<8, 64, ::std::function<::ILevelListCache&()>> mGetLevelListCache;
26 ::ll::TypedStorage<8, 64, ::std::function<::ServerInstance*()>> mGetServerInstance;
27 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mAsyncTaskGroup;
37 virtual bool shouldAddToConfiguration() const ;
39 virtual
void addToMatcher(
40 ::OreUI::RouteMatcher& routeMatcher,
41 ::SceneFactory& sceneFactory,
42 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
45 virtual ~InGameSettings() = default;
52 ::std::function<::ILevelListCache&()> getLevelListCache,
53 ::std::function<::ServerInstance*()> getServerInstance
60 MCAPI static ::std::add_lvalue_reference_t<
char const[]> BASE_SCREEN_ID();
62 MCAPI static ::std::add_lvalue_reference_t<
char const[]> ROUTE();
69 ::std::function<::ILevelListCache&()> getLevelListCache,
70 ::std::function<::ServerInstance*()> getServerInstance
77 MCFOLD
bool $shouldAddToConfiguration() const;
79 MCAPI
void $addToMatcher(
80 ::OreUI::RouteMatcher& routeMatcher,
81 ::SceneFactory& sceneFactory,
82 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
Definition ILevelListCache.h:27
Definition ISceneStack.h:5
Definition InGameSettings.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition SceneFactory.h:5
Definition ServerInstance.h:57
Definition TaskGroup.h:57