LeviLamina
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PlayerData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/config/player_capabilities/IPlayerData.h"
7#include "mc/world/actor/player/AbilitiesIndex.h"
8
9// auto generated forward declare list
10// clang-format off
11class Player;
12// clang-format on
13
14namespace PlayerCapabilities {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::Player const&> mPlayer;
21 // NOLINTEND
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 // vIndex: 1
27 virtual bool isAbilityEnabled(::AbilitiesIndex ability) const /*override*/;
28
29 // vIndex: 2
30 virtual bool isTeacher() const /*override*/;
31
32 // vIndex: 3
33 virtual bool isOperator() const /*override*/;
34
35 // vIndex: 0
36 virtual ~PlayerData() /*override*/ = default;
37 // NOLINTEND
38
39public:
40 // destructor thunk
41 // NOLINTBEGIN
42
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCAPI bool $isAbilityEnabled(::AbilitiesIndex ability) const;
49
50 MCAPI bool $isTeacher() const;
51
52 MCAPI bool $isOperator() const;
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCAPI static void** $vftable();
59 // NOLINTEND
60};
61
62} // namespace PlayerCapabilities
Definition PlayerData.h:16
Definition Player.h:119
Definition IPlayerData.h:10