LeviLamina
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PlayerData.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/config/player_capabilities/IPlayerData.h"
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#include "mc/world/actor/player/AbilitiesIndex.h"
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// auto generated forward declare list
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// clang-format off
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class
Player
;
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// clang-format on
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namespace
PlayerCapabilities {
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class
PlayerData
:
public
::PlayerCapabilities::IPlayerData
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::Player const&> mPlayer;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual
bool
isAbilityEnabled(::AbilitiesIndex ability)
const
/*override*/
;
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// vIndex: 2
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virtual
bool
isTeacher()
const
/*override*/
;
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// vIndex: 3
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virtual
bool
isOperator()
const
/*override*/
;
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// vIndex: 0
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virtual
~PlayerData
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
bool
$isAbilityEnabled(::AbilitiesIndex ability)
const
;
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MCAPI
bool
$isTeacher()
const
;
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MCAPI
bool
$isOperator()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
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}
// namespace PlayerCapabilities
PlayerCapabilities::PlayerData
Definition
PlayerData.h:16
Player
Definition
Player.h:119
PlayerCapabilities::IPlayerData
Definition
IPlayerData.h:10
src
mc
config
player_capabilities
PlayerData.h
Generated on Sat Apr 26 2025 05:55:23 for LeviLamina by
1.12.0