LeviLamina
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HandleAddToLeashedEntitiesRequestSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/EntityModifier.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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class
StrictEntityContext
;
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struct
AddToLeashedEntitiesRequestComponent
;
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struct
LeashedEntitiesComponent
;
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// clang-format on
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namespace
HandleAddToLeashedEntitiesRequestSystem {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
tickEntity(
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::StrictEntityContext
const
& context,
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::ActorOwnerComponent
const
& actorOwnerComponent,
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::AddToLeashedEntitiesRequestComponent
const
& addToLeashedEntitiesRequestComponent,
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::EntityModifier<::LeashedEntitiesComponent>& leashedEntitiesComponentModifier,
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::EntityModifier<::AddToLeashedEntitiesRequestComponent>& addToLeashedEntitiesRequestComponentModifier
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);
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MCNAPI
void
tickView(
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::ViewT<::StrictEntityContext, ::ActorOwnerComponent const, ::AddToLeashedEntitiesRequestComponent const> view,
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::EntityModifier<::LeashedEntitiesComponent> leashedEntitiesComponentModifier,
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::EntityModifier<::AddToLeashedEntitiesRequestComponent> addToLeashedEntitiesRequestComponentModifier
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);
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// NOLINTEND
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}
// namespace HandleAddToLeashedEntitiesRequestSystem
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
StrictEntityContext
Definition
StrictEntityContext.h:8
AddToLeashedEntitiesRequestComponent
Definition
AddToLeashedEntitiesRequestComponent.h:8
LeashedEntitiesComponent
Definition
LeashedEntitiesComponent.h:13
src
mc
entity
systems
HandleAddToLeashedEntitiesRequestSystem.h
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for LeviLamina by
1.16.1