LeviLamina
Loading...
Searching...
No Matches
HandleAddToLeashedEntitiesRequestSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/strict/EntityModifier.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorOwnerComponent
;
11
class
StrictEntityContext
;
12
struct
AddToLeashedEntitiesRequestComponent
;
13
struct
LeashedEntitiesComponent
;
14
// clang-format on
15
16
namespace
HandleAddToLeashedEntitiesRequestSystem {
17
// functions
18
// NOLINTBEGIN
19
MCNAPI
void
tickEntity(
20
::StrictEntityContext
const
&
context
,
21
::ActorOwnerComponent
const
& actorOwnerComponent,
22
::AddToLeashedEntitiesRequestComponent
const
& addToLeashedEntitiesRequestComponent,
23
::EntityModifier<::LeashedEntitiesComponent>
& leashedEntitiesComponentModifier,
24
::EntityModifier<::AddToLeashedEntitiesRequestComponent>
& addToLeashedEntitiesRequestComponentModifier
25
);
26
// NOLINTEND
27
28
}
// namespace HandleAddToLeashedEntitiesRequestSystem
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
EntityModifier
Definition
EntityModifier.h:6
StrictEntityContext
Definition
StrictEntityContext.h:8
AddToLeashedEntitiesRequestComponent
Definition
AddToLeashedEntitiesRequestComponent.h:8
LeashedEntitiesComponent
Definition
LeashedEntitiesComponent.h:13
context
Definition
context.h:5
src
mc
entity
systems
HandleAddToLeashedEntitiesRequestSystem.h
Generated on Fri Jun 13 2025 05:04:34 for LeviLamina by
1.12.0