LeviLamina
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HandleAddToLeashedEntitiesRequestSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7
8// auto generated forward declare list
9// clang-format off
14// clang-format on
15
16namespace HandleAddToLeashedEntitiesRequestSystem {
17// functions
18// NOLINTBEGIN
19MCNAPI void tickEntity(
21 ::ActorOwnerComponent const& actorOwnerComponent,
22 ::AddToLeashedEntitiesRequestComponent const& addToLeashedEntitiesRequestComponent,
23 ::EntityModifier<::LeashedEntitiesComponent>& leashedEntitiesComponentModifier,
24 ::EntityModifier<::AddToLeashedEntitiesRequestComponent>& addToLeashedEntitiesRequestComponentModifier
25);
26// NOLINTEND
27
28} // namespace HandleAddToLeashedEntitiesRequestSystem
Definition ActorOwnerComponent.h:10
Definition EntityModifier.h:6
Definition StrictEntityContext.h:8
Definition AddToLeashedEntitiesRequestComponent.h:8
Definition LeashedEntitiesComponent.h:13
Definition context.h:5