LeviLamina
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ScriptPlayerUseNameTagAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Player;
12namespace ScriptModuleMinecraft { class ScriptActor; }
13namespace ScriptModuleMinecraft { class ScriptPlayer; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>
25 mPlayerHandle;
26 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mEntityNamed;
27 ::ll::TypedStorage<8, 40, ::std::optional<::std::string>> mPreviousName;
28 ::ll::TypedStorage<8, 32, ::std::string> mNewName;
29 // NOLINTEND
30
31public:
32 // prevent constructor by default
35
36public:
37 // member functions
38 // NOLINTBEGIN
40
42
44 ::Player const& player,
45 ::Actor const& entityNamed,
46 ::std::string newName,
47 ::std::optional<::std::string> previousName,
49 );
50
51 MCAPI ::ScriptModuleMinecraft::ScriptPlayerUseNameTagAfterEvent&
53
55 // NOLINTEND
56
57public:
58 // static functions
59 // NOLINTBEGIN
60 MCAPI static ::Scripting::ClassBinding bind();
61 // NOLINTEND
62
63public:
64 // constructor thunks
65 // NOLINTBEGIN
67
69
70 MCAPI void* $ctor(
71 ::Player const& player,
72 ::Actor const& entityNamed,
73 ::std::string newName,
74 ::std::optional<::std::string> previousName,
76 );
77 // NOLINTEND
78
79public:
80 // destructor thunk
81 // NOLINTBEGIN
82 MCAPI void $dtor();
83 // NOLINTEND
84};
85
86} // namespace ScriptModuleMinecraft
Definition Actor.h:102
Definition Player.h:123
Definition WeakLifetimeScope.h:7
Definition ScriptPlayerUseNameTagAfterEvent.h:20