LeviLamina
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ShipwreckFeature Member List

This is the complete list of members for ShipwreckFeature, including all inherited members.

$createStructureStart(::Dimension &generator, ::BiomeSource const &biomeSource, ::Random &random, ::ChunkPos const &lc, ::IPreliminarySurfaceProvider const &)ShipwreckFeature
$ctor(::OceanMonumentFeature &monument, uint seed, ::BaseGameVersion const &baseGameVersion)ShipwreckFeature
$ctor(uint seed, ::HashedString structureFeatureType) (defined in StructureFeature)StructureFeature
$dtor() (defined in StructureFeature)StructureFeature
$getNearestGeneratedFeature(::Dimension &dimension, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &pos, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, bool mustBeInNewChunks, ::std::optional<::HashedString > const &biomeTag)ShipwreckFeature
$getStructureAt(int cellX, int cellY, int cellZ) (defined in StructureFeature)StructureFeature
$isFeatureChunk(::BiomeSource const &biomeSource, ::Random &random, ::ChunkPos const &pos, uint levelSeed, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, ::Dimension const &dimension)ShipwreckFeature
$shouldAddHardcodedSpawnAreas() const (defined in StructureFeature)StructureFeature
$shouldPostProcessMobs() const (defined in StructureFeature)StructureFeature
$vftable()ShipwreckFeaturestatic
addFeature(::Dimension &dimension, ::Random &random, ::ChunkPos const &cp, ::BiomeSource const &biomeSource, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel) (defined in StructureFeature)StructureFeature
createBlueprints(::Dimension &dimension, ::ChunkPos const &cp, ::BiomeSource const &biomeSource, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel) (defined in StructureFeature)StructureFeature
createStructureStart(::Dimension &generator, ::BiomeSource const &biomeSource, ::Random &random, ::ChunkPos const &lc, ::IPreliminarySurfaceProvider const &) (defined in ShipwreckFeature)ShipwreckFeaturevirtual
findFarAwayStructures(::buffer_span<::ChunkPos > activeChunks, uint safetyBorder) (defined in StructureFeature)StructureFeature
findNearestFeaturePositionBySpacing(::Dimension &dimension, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, ::StructureFeature &feature, ::std::optional<::HashedString > const &biomeTag, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &result, int featureSpacing, int minFeatureSeparation, int randomSalt, bool tiltedSpacing, int maxSearchRadius, bool mustBeInNewChunks) (defined in StructureFeature)StructureFeaturestatic
foreachIntersectingStructureStart(::BoundingBox const &bb, ::std::function< void(::StructureStart &)> fn) (defined in StructureFeature)StructureFeature
garbageCollectBlueprints(::buffer_span<::ChunkPos > activeChunks, uint safetyBorder) (defined in StructureFeature)StructureFeature
getChunkPosInSpace(::ChunkPos const &cp, ::Random &random, uint levelSeed, int spacing, int separation, int salt, bool tiltedSpacing) (defined in StructureFeature)StructureFeaturestatic
getNearestGeneratedFeature(::Dimension &dimension, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &pos, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, bool mustBeInNewChunks, ::std::optional<::HashedString > const &biomeTag) (defined in ShipwreckFeature)ShipwreckFeaturevirtual
getStructureAt(int cellX, int cellY, int cellZ) (defined in StructureFeature)StructureFeature
isFeatureChunk(::BiomeSource const &biomeSource, ::Random &random, ::ChunkPos const &pos, uint levelSeed, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, ::Dimension const &dimension) (defined in ShipwreckFeature)ShipwreckFeaturevirtual
isInsideBoundingFeature(int cellX, int cellY, int cellZ) (defined in StructureFeature)StructureFeature
mActiveBlueprintCreateCount (defined in StructureFeature)StructureFeature
mBlueprintsFinished (defined in StructureFeature)StructureFeature
mBlueprintWaitVar (defined in StructureFeature)StructureFeature
mCachedStructures (defined in StructureFeature)StructureFeature
mCacheMutex (defined in StructureFeature)StructureFeature
mCreateBlueprintsAndVisitedPositionsMutex (defined in StructureFeature)StructureFeature
mRadius (defined in StructureFeature)StructureFeature
mStructureFeatureType (defined in StructureFeature)StructureFeature
mUnk4ce55a (defined in ShipwreckFeature)ShipwreckFeature
mUnk7f361c (defined in ShipwreckFeature)ShipwreckFeature
mUnkc7588e (defined in ShipwreckFeature)ShipwreckFeature
mUnkd45d35 (defined in ShipwreckFeature)ShipwreckFeature
mUnkeb64e9 (defined in ShipwreckFeature)ShipwreckFeature
mVisitedPositions (defined in StructureFeature)StructureFeature
mXScale (defined in StructureFeature)StructureFeature
mZScale (defined in StructureFeature)StructureFeature
operator=(ShipwreckFeature const &) (defined in ShipwreckFeature)ShipwreckFeature
postProcessMobsAt(::BlockSource &region, int chunkWestBlock, int chunkNorthBlock, ::Random &random) (defined in StructureFeature)StructureFeature
ShipwreckFeature(ShipwreckFeature const &) (defined in ShipwreckFeature)ShipwreckFeature
ShipwreckFeature() (defined in ShipwreckFeature)ShipwreckFeature
ShipwreckFeature(::OceanMonumentFeature &monument, uint seed, ::BaseGameVersion const &baseGameVersion)ShipwreckFeature
shouldAddHardcodedSpawnAreas() const (defined in StructureFeature)StructureFeaturevirtual
shouldPostProcessMobs() const (defined in StructureFeature)StructureFeaturevirtual
StructureFeature() (defined in StructureFeature)StructureFeature
StructureFeature(uint seed, ::HashedString structureFeatureType) (defined in StructureFeature)StructureFeature
StructureMap typedef (defined in StructureFeature)StructureFeature
~ShipwreckFeature()=default (defined in ShipwreckFeature)ShipwreckFeaturevirtual
~StructureFeature() (defined in StructureFeature)StructureFeaturevirtual