LeviLamina
Loading...
Searching...
No Matches
ChestBoat.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/item/Boat.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Actor
;
11
class
ActorDefinitionGroup
;
12
class
EntityContext
;
13
class
Vec3
;
14
struct
ActorDefinitionIdentifier
;
15
// clang-format on
16
17
class
ChestBoat :
public
::Boat {
18
public
:
19
// prevent constructor by default
20
ChestBoat();
21
22
public
:
23
// virtual functions
24
// NOLINTBEGIN
25
virtual
void
kill()
/*override*/
;
26
27
virtual
void
destroy(::Actor* sourceActor)
/*override*/
;
28
29
virtual ::std::string getEntityLocNameString()
const
/*override*/
;
30
// NOLINTEND
31
32
public
:
33
// member functions
34
// NOLINTBEGIN
35
MCAPI ChestBoat(
36
::ActorDefinitionGroup
* definitions,
37
::ActorDefinitionIdentifier
const
& definitionName,
38
::EntityContext
& entityContext
39
);
40
41
MCAPI
void
_dropChestContents(
::Vec3
const
& pos);
42
// NOLINTEND
43
44
public
:
45
// constructor thunks
46
// NOLINTBEGIN
47
MCAPI
void
* $ctor(
48
::ActorDefinitionGroup
* definitions,
49
::ActorDefinitionIdentifier
const
& definitionName,
50
::EntityContext
& entityContext
51
);
52
// NOLINTEND
53
54
public
:
55
// virtual function thunks
56
// NOLINTBEGIN
57
MCAPI
void
$kill();
58
59
MCAPI
void
$destroy(::Actor* sourceActor);
60
61
MCAPI ::std::string $getEntityLocNameString()
const
;
62
63
64
// NOLINTEND
65
66
public
:
67
// vftables
68
// NOLINTBEGIN
69
MCAPI
static
void
** $vftable();
70
// NOLINTEND
71
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:37
Actor
Definition
Actor.h:125
EntityContext
Definition
EntityContext.h:17
Vec3
Definition
Vec3.h:10
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
item
ChestBoat.h
Generated on
for LeviLamina by
1.16.1