3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/DirtyFlag.h"
7#include "mc/client/gui/GameEventNotification.h"
8#include "mc/client/gui/screens/controllers/MainMenuScreenController.h"
9#include "mc/client/gui/screens/controllers/PanButtonState.h"
13struct StoreCatalogItem;
20 ::ll::TypedStorage<1, 1, bool> mWorldTemplateInstalled;
21 ::ll::TypedStorage<1, 1, bool> mScrollButtonRelease;
22 ::ll::TypedStorage<4, 4, ::PanButtonState> mPanState;
23 ::ll::TypedStorage<4, 4, float> mUVx;
24 ::ll::TypedStorage<4, 4, float const> mScrollSpeed;
25 ::ll::TypedStorage<8, 8, ::StoreCatalogItem const&> mItem;
30 WorldTemplatePurchaseScreenController& operator=(WorldTemplatePurchaseScreenController
const&);
31 WorldTemplatePurchaseScreenController(WorldTemplatePurchaseScreenController
const&);
32 WorldTemplatePurchaseScreenController();
37 virtual ::ui::DirtyFlag tick() ;
39 virtual ::ui::DirtyFlag handleGameEventNotification(::ui::GameEventNotification) ;
41 virtual ~WorldTemplatePurchaseScreenController() =
default;
Definition MainMenuScreenController.h:5
Definition WorldTemplatePurchaseScreenController.h:5