LeviLamina
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WorldTemplatePurchaseScreenController.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/DirtyFlag.h"
7#include "mc/client/gui/GameEventNotification.h"
8#include "mc/client/gui/screens/controllers/MainMenuScreenController.h"
9#include "mc/client/gui/screens/controllers/PanButtonState.h"
10
11// auto generated forward declare list
12// clang-format off
13struct StoreCatalogItem;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<1, 1, bool> mWorldTemplateInstalled;
21 ::ll::TypedStorage<1, 1, bool> mScrollButtonRelease;
22 ::ll::TypedStorage<4, 4, ::PanButtonState> mPanState;
23 ::ll::TypedStorage<4, 4, float> mUVx;
24 ::ll::TypedStorage<4, 4, float const> mScrollSpeed;
25 ::ll::TypedStorage<8, 8, ::StoreCatalogItem const&> mItem;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 WorldTemplatePurchaseScreenController& operator=(WorldTemplatePurchaseScreenController const&);
31 WorldTemplatePurchaseScreenController(WorldTemplatePurchaseScreenController const&);
32 WorldTemplatePurchaseScreenController();
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 virtual ::ui::DirtyFlag tick() /*override*/;
38
39 virtual ::ui::DirtyFlag handleGameEventNotification(::ui::GameEventNotification) /*override*/;
40
41 virtual ~WorldTemplatePurchaseScreenController() /*override*/ = default;
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47
48 // NOLINTEND
49};
Definition MainMenuScreenController.h:5
Definition WorldTemplatePurchaseScreenController.h:5