LeviLamina
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ScriptLootItemFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
11namespace ScriptModuleMinecraft { class ScriptLootItemCondition; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 0
34 virtual ~ScriptLootItemFunction() = 0;
35
36 // vIndex: 1
37 virtual ::LootItemFunction const& _getFunction() const = 0;
38 // NOLINTEND
39
40public:
41 // member functions
42 // NOLINTBEGIN
43 MCNAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootItemCondition>>
45
46 MCNAPI ::ScriptModuleMinecraft::ScriptLootItemFunction&
48 // NOLINTEND
49
50public:
51 // static functions
52 // NOLINTBEGIN
53 MCNAPI static ::Scripting::ClassBinding bind();
54 // NOLINTEND
55
56public:
57 // virtual function thunks
58 // NOLINTBEGIN
59
60 // NOLINTEND
61
62public:
63 // vftables
64 // NOLINTBEGIN
65 MCNAPI static void** $vftable();
66 // NOLINTEND
67};
68
69} // namespace ScriptModuleMinecraft
Definition LootItemFunction.h:17
Definition ScriptLootItemFunction.h:17
MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootItemCondition > > getConditions()
MCAPI::ScriptModuleMinecraft::ScriptLootItemFunction & operator=(::ScriptModuleMinecraft::ScriptLootItemFunction const &)
static MCAPI ::Scripting::ClassBinding bind()
Definition Alias.h:14