3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
11namespace ScriptModuleMinecraft {
class ScriptLootItemCondition; }
12namespace Scripting {
struct ClassBinding; }
15namespace ScriptModuleMinecraft {
37 virtual ::LootItemFunction
const& _getFunction()
const = 0;
43 MCNAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootItemCondition>>
46 MCNAPI ::ScriptModuleMinecraft::ScriptLootItemFunction&
53 MCNAPI static ::Scripting::ClassBinding
bind();
Definition LootItemFunction.h:17
Definition ScriptLootItemFunction.h:17
MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootItemCondition > > getConditions()
MCAPI::ScriptModuleMinecraft::ScriptLootItemFunction & operator=(::ScriptModuleMinecraft::ScriptLootItemFunction const &)
static MCAPI void ** $vftable()
static MCAPI ::Scripting::ClassBinding bind()