LeviLamina
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BlockSourceInternal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/player/AbilitiesIndex.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11// clang-format on
12
13namespace BlockSourceInternal {
14// functions
15// NOLINTBEGIN
16MCNAPI bool entityHasAbility(::Actor const& entity, ::AbilitiesIndex ability);
17// NOLINTEND
18
19} // namespace BlockSourceInternal
Definition Actor.h:105