22 virtual ::std::unique_ptr<::LocalServerLauncher::IGameInterface> createGameInterface() = 0;
24 virtual ::std::unique_ptr<::LocalServerLauncher::IServerInstanceBuilder> createServerBuilder() = 0;
26 virtual ::std::unique_ptr<::LocalServerLauncher::GameDependencies> createGameDependencies() = 0;
28 virtual void completeServerStartup(
29 ::std::shared_ptr<::LocalServerLauncher::ServerInitData>,