3#include "mc/_HeaderOutputPredefine.h"
14namespace LocalServerLauncher {
20 virtual ~ILocalServerLauncherImpl() =
default;
22 virtual ::std::unique_ptr<::LocalServerLauncher::IGameInterface> createGameInterface() = 0;
24 virtual ::std::unique_ptr<::LocalServerLauncher::IServerInstanceBuilder> createServerBuilder() = 0;
26 virtual ::std::unique_ptr<::LocalServerLauncher::GameDependencies> createGameDependencies() = 0;
28 virtual void completeServerStartup(
29 ::std::shared_ptr<::LocalServerLauncher::ServerInitData> serverInitData,
30 ::LocalServerLauncher::ServerLaunchResult&& result
Definition IGameInterface.h:7
Definition ILocalServerLauncherImpl.h:7
Definition IServerInstanceBuilder.h:7
Definition GameDependencies.h:7
Definition ServerInitData.h:7
Definition ServerLaunchResult.h:7