LeviLamina
Loading...
Searching...
No Matches
GameEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/events/gameevents/game_event_config/GameEventCategory.h"
7#include "mc/world/events/gameevents/game_event_config/GameEventType.h"
8
9class GameEvent {
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<4, 4, ::GameEventConfig::GameEventType const> mType;
14 ::ll::TypedStorage<1, 1, uchar const> mCategories;
15 // NOLINTEND
16
17public:
18 // member functions
19 // NOLINTBEGIN
20 MCFOLD ::GameEventConfig::GameEventType const getType() const;
21
22 MCAPI bool isCategory(::GameEventConfig::GameEventCategory category) const;
23 // NOLINTEND
24};
Definition GameEvent.h:9