LeviLamina
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UvTransform.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace ClientBlockPipeline {
6
8public:
9 // UvTransform inner types define
10 enum class BoxType : uchar {
11 CustomBoxWithLegacyTopRotation = 0,
12 CustomBoxNoLegacyTopRotation = 1,
13 MinecraftFullBlock = 2,
14 };
15
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 UvTransform& operator=(UvTransform const&);
27};
28
29} // namespace ClientBlockPipeline
Definition UvTransform.h:7
Definition Alias.h:14