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LeviLamina
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This is the complete list of members for SwamplandHut, including all inherited members.
| $addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece) | StructurePiece | |
| $addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in SwamplandHut) | SwamplandHut | |
| $canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | |
| $ctor(int west, int floor, int north, int width, int height, int depth) (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| $dtor() (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| $generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | |
| $getType() const (defined in SwamplandHut) | SwamplandHut | |
| $getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | |
| $getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | |
| $isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
| $moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece) | StructurePiece | |
| $placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
| $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in SwamplandHut) | SwamplandHut | |
| $postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in SwamplandHut) | SwamplandHut | |
| $vftable() | SwamplandHut | static |
| addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece) | StructurePiece | virtual |
| addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in SwamplandHut) | SwamplandHut | virtual |
| addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece) | StructurePiece | |
| canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece) | StructurePiece | virtual |
| generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece) | StructurePiece | virtual |
| generateBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool skipAir, ::Random &random, ::BlockSelector const &selector) (defined in StructurePiece) | StructurePiece | |
| generateMaybeBox(::BlockSource ®ion, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir, bool excludeSky) (defined in StructurePiece) | StructurePiece | |
| getBlock(::BlockSource ®ion, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | |
| getOrientationData(::Block const *block, ushort data) (defined in StructurePiece) | StructurePiece | |
| getType() const (defined in SwamplandHut) | SwamplandHut | |
| getWorldX(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
| getWorldZ(int x, int z) (defined in StructurePiece) | StructurePiece | virtual |
| isAboveGround(int x0, int y1, int z, ::BlockSource ®ion) (defined in StructurePiece) | StructurePiece | |
| isInInvalidLocation(::BlockSource ®ion, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
| mBoundingBox (defined in StructurePiece) | StructurePiece | |
| mDepth (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| mGenDepth (defined in StructurePiece) | StructurePiece | |
| mHeight (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| mHeightPosition (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| mLocalRegistry (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| mOrientation (defined in StructurePiece) | StructurePiece | |
| moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece) | StructurePiece | virtual |
| mSpawnedWitch (defined in SwamplandHut) | SwamplandHut | |
| mTerrainAdjustmentToken (defined in StructurePiece) | StructurePiece | |
| mWidth (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| placeBlock(::BlockSource ®ion, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece) | StructurePiece | virtual |
| placeCauldron(::BlockSource ®ion, ::Random &random, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in SwamplandHut) | SwamplandHut | |
| postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in SwamplandHut) | SwamplandHut | virtual |
| postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB) (defined in SwamplandHut) | SwamplandHut | virtual |
| ScatteredFeaturePiece() (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| ScatteredFeaturePiece(int west, int floor, int north, int width, int height, int depth) (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| updateAverageGroundHeight(::BlockSource ®ion, ::BoundingBox const &chunkBB, int offset) (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| updateHeightPositionToLowestGroundHeight(::BlockSource ®ion, ::BoundingBox const &chunkBB, int offset) (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | |
| ~ScatteredFeaturePiece() (defined in ScatteredFeaturePiece) | ScatteredFeaturePiece | virtual |
| ~StructurePiece() (defined in StructurePiece) | StructurePiece | virtual |
| ~SwamplandHut()=default (defined in SwamplandHut) | SwamplandHut | virtual |