LeviLamina
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IActorManagerConnector.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/pub_sub/Connector.h"
7#include "mc/world/actor/ActorInitializationMethod.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 0
19 virtual ::Bedrock::PubSub::Connector<void(::Actor&)>& getRegisterEntityAddedConnector() = 0;
20
21 // vIndex: 1
22 virtual ::Bedrock::PubSub::Connector<void(::Actor&, ::ActorInitializationMethod)>&
23 getRegisterPostReloadActorConnector() = 0;
24
25 // vIndex: 2
26 virtual ::Bedrock::PubSub::Connector<void(::Actor&)>& getRegisterOnRemoveActorEntityReferenceConnector() = 0;
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32
33 // NOLINTEND
34};
Definition Actor.h:104
Definition IActorManagerConnector.h:14