LeviLamina
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AwardWhoNeedsRocketsAchievementSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorOwnerComponent
;
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class
StrictEntityContext
;
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class
UserEntityIdentifierComponent
;
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struct
PlayerComponent
;
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struct
ShouldAwardWhoNeedsRocketsAchievementFlagComponent
;
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// clang-format on
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namespace
AwardWhoNeedsRocketsAchievementSystem {
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// functions
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// NOLINTBEGIN
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MCAPI
void
sendEvent(
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::entt::type_list<
::Include<::PlayerComponent, ::ShouldAwardWhoNeedsRocketsAchievementFlagComponent>
>,
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::StrictEntityContext
const
& entity,
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::ActorOwnerComponent
& actorOwner,
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::UserEntityIdentifierComponent
const
&
id
,
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::EntityModifier<::ShouldAwardWhoNeedsRocketsAchievementFlagComponent>
modifier
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);
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// NOLINTEND
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}
// namespace AwardWhoNeedsRocketsAchievementSystem
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
EntityModifier
Definition
EntityModifier.h:6
StrictEntityContext
Definition
StrictEntityContext.h:10
UserEntityIdentifierComponent
Definition
UserEntityIdentifierComponent.h:19
Include
Definition
Include.h:6
PlayerComponent
Definition
PlayerComponent.h:5
ShouldAwardWhoNeedsRocketsAchievementFlagComponent
Definition
ShouldAwardWhoNeedsRocketsAchievementFlagComponent.h:5
src
mc
entity
systems
AwardWhoNeedsRocketsAchievementSystem.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0