LeviLamina
Loading...
Searching...
No Matches
AwardWhoNeedsRocketsAchievementSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
14struct PlayerComponent;
16// clang-format on
17
18namespace AwardWhoNeedsRocketsAchievementSystem {
19// functions
20// NOLINTBEGIN
21MCNAPI void sendEvent(
22 ::entt::type_list<::Include<::PlayerComponent, ::ShouldAwardWhoNeedsRocketsAchievementFlagComponent>>,
23 ::StrictEntityContext const& entity,
24 ::ActorOwnerComponent& actorOwner,
25 ::UserEntityIdentifierComponent const& id,
26 ::EntityModifier<::ShouldAwardWhoNeedsRocketsAchievementFlagComponent> modifier
27);
28// NOLINTEND
29
30} // namespace AwardWhoNeedsRocketsAchievementSystem
Definition ActorOwnerComponent.h:10
Definition StrictEntityContext.h:8
Definition UserEntityIdentifierComponent.h:12
Definition PlayerComponent.h:5
Definition ShouldAwardWhoNeedsRocketsAchievementFlagComponent.h:5