LeviLamina
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ScriptActorIterator.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/ScriptVectorIterator.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActor; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18 ::ScriptModuleMinecraft::ScriptActorIterator,
19 ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> {
20public:
21 // prevent constructor by default
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCNAPI ::ScriptModuleMinecraft::ScriptActorIterator& operator=(::ScriptModuleMinecraft::ScriptActorIterator&&);
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCNAPI static ::Scripting::ClassBinding bind();
36 // NOLINTEND
37};
38
39} // namespace ScriptModuleMinecraft
Definition ScriptActorIterator.h:19
static MCAPI ::Scripting::ClassBinding bind()
MCAPI::ScriptModuleMinecraft::ScriptActorIterator & operator=(::ScriptModuleMinecraft::ScriptActorIterator &&)
Definition ScriptVectorIterator.h:8