14struct PlayerInteractWithEntityAfterEvent {
18 ::ll::TypedStorage<8, 24, ::WeakRef<::EntityContext>> mPlayer;
19 ::ll::TypedStorage<8, 24, ::WeakRef<::EntityContext>> mTargetEntity;
20 ::ll::TypedStorage<8, 152, ::ItemStack> mBeforeItem;
21 ::ll::TypedStorage<8, 152, ::ItemStack> mAfterItem;
26 PlayerInteractWithEntityAfterEvent& operator=(PlayerInteractWithEntityAfterEvent
const&);
27 PlayerInteractWithEntityAfterEvent();
32 MCAPI PlayerInteractWithEntityAfterEvent(::PlayerInteractWithEntityAfterEvent
const&);
34 MCAPI ~PlayerInteractWithEntityAfterEvent();
40 MCFOLD
void* $ctor(::PlayerInteractWithEntityAfterEvent
const&);
Definition EntityContext.h:16