LeviLamina
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ScriptActorQueryOptions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/scripting/modules/minecraft/ScriptActorFilter.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Scripting { struct ClassBinding; }
12namespace Scripting { struct InterfaceBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> mPosition;
22 ::ll::TypedStorage<4, 8, ::std::optional<float>> mMinDistance;
23 ::ll::TypedStorage<4, 8, ::std::optional<float>> mMaxDistance;
24 ::ll::TypedStorage<4, 8, ::std::optional<int>> mClosest;
25 ::ll::TypedStorage<4, 8, ::std::optional<int>> mFarthest;
26 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> mVolume;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
33 // NOLINTEND
34
35public:
36 // static functions
37 // NOLINTBEGIN
38 MCAPI static ::Scripting::ClassBinding bindV010();
39
40 MCAPI static ::Scripting::InterfaceBinding bindV1();
41 // NOLINTEND
42
43public:
44 // destructor thunk
45 // NOLINTBEGIN
46 MCFOLD void $dtor();
47 // NOLINTEND
48};
49
50} // namespace ScriptModuleMinecraft
Definition ScriptActorFilter.h:12
Definition ScriptActorQueryOptions.h:17