LeviLamina
Loading...
Searching...
No Matches
PlayerEmoteEvent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/WeakEntityRef.h"
7
8
struct
PlayerEmoteEvent
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::TypedStorage<8, 24, ::WeakEntityRef> mPlayer;
13
::ll::TypedStorage<8, 32, ::std::string> mEmotePieceId;
14
// NOLINTEND
15
};
PlayerEmoteEvent
Definition
PlayerEmoteEvent.h:8
src
mc
world
events
PlayerEmoteEvent.h
Generated on
for LeviLamina by
1.16.1