LeviLamina
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SculkConsts.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Vec3
;
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// clang-format on
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namespace
SculkConsts {
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// static variables
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCAPI ::Vec3
const
& CHARGE_PARTICLE_INWARDS_EXTRUSION();
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MCAPI ::Vec3
const
& CHARGE_PARTICLE_OUTWARDS_EXTRUSION();
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#endif
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MCAPI ::std::string
const
& CHARGE_TAG();
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MCAPI ::std::string
const
& CURSORS_TAG();
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MCAPI ::std::string
const
& DECAY_DELAY_TAG();
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MCAPI ::std::string
const
& FACING_DATA_TAG();
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MCAPI ::std::string
const
& POS_X_TAG();
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MCAPI ::std::string
const
& POS_Y_TAG();
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MCAPI ::std::string
const
& POS_Z_TAG();
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MCAPI ::std::string
const
& UPDATE_DELAY_TAG();
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// NOLINTEND
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}
// namespace SculkConsts
Vec3
Definition
Vec3.h:10
src
mc
world
level
block
SculkConsts.h
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