3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
19namespace OreUI::EntryPoints {
25 ::ll::TypedStorage<8, 8, ::ui::ScreenTechStackSelector const&> mScreenTechStackSelector;
26 ::ll::TypedStorage<8, 64, ::std::function<::LocalPlayer*()>> mGetPrimaryLocalPlayer;
31 PlayerPermissions& operator=(PlayerPermissions
const&);
32 PlayerPermissions(PlayerPermissions
const&);
38 virtual void addToMatcher(
39 ::OreUI::RouteMatcher& routeMatcher,
40 ::SceneFactory& sceneFactory,
41 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack>
const& sceneStack
44 virtual bool shouldAddToConfiguration() const ;
46 virtual ~PlayerPermissions() = default;
52 MCAPI
bool _isOreUIPlayerPermissionScreenEnabled() const;
58 MCAPI static ::std::
string composeRoute(::ActorUniqueID const&
id);
64 MCAPI static ::std::add_lvalue_reference_t<
char const[]> BASE_ID();
66 MCAPI static ::std::add_lvalue_reference_t<
char const[]> LEGACY_ROUTE();
68 MCAPI static ::std::add_lvalue_reference_t<
char const[]> ROUTE();
74 MCAPI
void $addToMatcher(
75 ::OreUI::RouteMatcher& routeMatcher,
76 ::SceneFactory& sceneFactory,
77 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
80 MCAPI
bool $shouldAddToConfiguration() const;
Definition ISceneStack.h:5
Definition LocalPlayer.h:5
Definition PlayerPermissions.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition SceneFactory.h:5
Definition ScreenTechStackSelector.h:7
Definition ActorUniqueID.h:5