LeviLamina
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FixedBoomOrientationComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
MinecraftCamera {
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struct
FixedBoomOrientationComponent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 8, ::glm::vec2> mTargetRotation;
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// NOLINTEND
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};
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}
// namespace MinecraftCamera
MinecraftCamera::FixedBoomOrientationComponent
Definition
FixedBoomOrientationComponent.h:7
src
mc
deps
minecraft_camera
components
FixedBoomOrientationComponent.h
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