LeviLamina
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SelectWorldModel.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/realms/PlayerRoleActions.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Realms { class WorldCache; }
11namespace Realms { struct World; }
12namespace World { class LocalWorldList; }
13// clang-format on
14
15class SelectWorldModel {
16public:
17 // SelectWorldModel inner types define
18 using RealmsWorldList = ::std::vector<::std::reference_wrapper<::Realms::World>>;
19
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::World::LocalWorldList>> mWorldList;
24 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::Realms::WorldCache>> mRealmsCache;
25 ::ll::TypedStorage<8, 24, ::std::vector<::std::reference_wrapper<::Realms::World>>> mRealmsWorlds;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCAPI void getCachedRealmsWorlds(
32 ::std::function<bool(::Realms::World const&, ::Realms::PlayerRoleActions)> canUserDoRealmAction
33 );
34
35 MCAPI ~SelectWorldModel();
36 // NOLINTEND
37
38public:
39 // destructor thunk
40 // NOLINTBEGIN
41 MCAPI void $dtor();
42 // NOLINTEND
43};
Definition WorldCache.h:7
Definition SelectWorldModel.h:5
Definition LocalWorldList.h:7
Definition World.h:7