LeviLamina
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SelectWorldModel.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Realms { struct World; }
8namespace Realms { struct WorldCache; }
9namespace World { struct LocalWorldList; }
10// clang-format on
11
12class SelectWorldModel {
13public:
14 // SelectWorldModel inner types define
15 using RealmsWorldList = ::std::vector<::std::reference_wrapper<::Realms::World>>;
16
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::World::LocalWorldList>> mWorldList;
21 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::Realms::WorldCache>> mRealmsCache;
22 ::ll::TypedStorage<8, 24, ::std::vector<::std::reference_wrapper<::Realms::World>>> mRealmsWorlds;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI void getCachedRealmsWorlds(::std::string playerXUID);
29
30 MCAPI ~SelectWorldModel();
31 // NOLINTEND
32
33public:
34 // destructor thunk
35 // NOLINTBEGIN
36 MCAPI void $dtor();
37 // NOLINTEND
38};
Definition SelectWorldModel.h:5
Definition WorldCache.h:7
Definition World.h:7
Definition LocalWorldList.h:7