LeviLamina
Loading...
Searching...
No Matches
FallingBlockNormalTickSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
12class ITickDelegate;
17// clang-format on
18
20public:
21 // static functions
22 // NOLINTBEGIN
23 MCAPI static void _doFallingBlockNormalTickSystem(
25 ::ActorOwnerComponent& actorOwnerComponent,
26 ::ITickDelegate& onLand
27 );
28
29 MCAPI static void
30 _tickFallingBlockNormalTickSystem(::ViewT<
34
35 MCAPI static ::TickingSystemWithInfo createSystem();
36 // NOLINTEND
37};
Definition ActorOwnerComponent.h:10
Definition FallingBlockNormalTickSystem.h:19
Definition ITickDelegate.h:13
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorMovementTickNeededComponent.h:5
Definition FallingBlockFlagComponent.h:5
Definition Include.h:6
Definition TickingSystemWithInfo.h:11