LeviLamina
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PrefabRotation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Editor::Prefabs {
6
7enum class PrefabRotation : int {
8 None = 0,
9 Rotate90 = 1,
10 Rotate180 = 2,
11 Rotate270 = 3,
12 Default = 4,
13};
14
15}