3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/enchanting/Enchant.h"
17 virtual int getMinCost(
int level)
const ;
19 virtual int getMaxCost(
int level)
const ;
21 virtual int getMaxLevel()
const ;
23 virtual float getDamageBonus(
int level,
::Actor const&,
::Actor const& attacker)
const ;
31 MCFOLD
int $getMinCost(
int level)
const;
33 MCFOLD
int $getMaxCost(
int level)
const;
35 MCFOLD
int $getMaxLevel()
const;
37 MCAPI
float $getDamageBonus(
int level,
::Actor const&,
::Actor const& attacker)
const;
45 MCAPI
static void** $vftable();
Definition DensityEnchant.h:13