3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/enchanting/Enchant.h"
18 virtual int getMinCost(
int level)
const ;
21 virtual int getMaxCost(
int level)
const ;
24 virtual int getMaxLevel()
const ;
27 virtual float getDamageBonus(
int level,
::Actor const&,
::Actor const& attacker)
const ;
36 MCAPI
int $getMinCost(
int level)
const;
38 MCAPI
int $getMaxCost(
int level)
const;
40 MCFOLD
int $getMaxLevel()
const;
42 MCAPI
float $getDamageBonus(
int level,
::Actor const&,
::Actor const& attacker)
const;
Definition DensityEnchant.h:13
static MCAPI void ** $vftable()