LeviLamina
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ActorMoveArgs.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
VanillaSystems {
class
IActorAdapter
; }
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namespace
VanillaSystems {
class
IBlockSourceFactoryAdapter
; }
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// clang-format on
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namespace
VanillaSystems {
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struct
ActorMoveArgs
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::VanillaSystems::IActorAdapter*> mActorAdapter;
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::ll::TypedStorage<8, 8, ::VanillaSystems::IBlockSourceFactoryAdapter*> mBlockSourceFactoryAdapter;
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// NOLINTEND
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};
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}
// namespace VanillaSystems
VanillaSystems::IActorAdapter
Definition
IActorAdapter.h:12
VanillaSystems::IBlockSourceFactoryAdapter
Definition
IBlockSourceFactoryAdapter.h:12
VanillaSystems::ActorMoveArgs
Definition
ActorMoveArgs.h:13
src
mc
deps
vanilla_systems
ActorMoveArgs.h
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