LeviLamina
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IScriptItemComponentFactory.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/lifetime_registry/WeakTypedObjectHandle.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptComponentTypeEnumBuilder; }
12namespace ScriptModuleMinecraft { class ScriptItemComponent; }
13namespace ScriptModuleMinecraft { class ScriptItemStack; }
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 0
25 virtual ~IScriptItemComponentFactory() = default;
26
27 // vIndex: 1
28 virtual ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemComponent> createComponent(
31 ) const = 0;
32
33 // vIndex: 2
34 virtual ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder&) const = 0;
35
36 // vIndex: 3
37 virtual bool canAddOn(::ScriptModuleMinecraft::ScriptItemStack&) const = 0;
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43
44 // NOLINTEND
45};
46
47} // namespace ScriptModuleMinecraft
Definition IScriptItemComponentFactory.h:20
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptItemStack.h:31
Definition WeakLifetimeScope.h:12
Definition WeakTypedObjectHandle.h:8