9struct CameraAimAssistActorPriorityServerComponent {
13 ::ll::TypedStorage<4, 4, int> mTick;
14 ::ll::TypedStorage<1, 1, bool> mDirty;
15 ::ll::TypedStorage<8, 16, ::std::map<::CameraAimAssistActorPriority::PriorityKey, int>> mActorPriorities;
16 ::ll::TypedStorage<8, 64, ::std::unordered_map<::HashedString, int>> mPresetIds;
17 ::ll::TypedStorage<8, 64, ::std::unordered_map<::HashedString, int>> mCategoryIds;
18 ::ll::TypedStorage<8, 64, ::std::unordered_map<::HashedString, int>> mActorIds;
23 CameraAimAssistActorPriorityServerComponent(CameraAimAssistActorPriorityServerComponent
const&);
28 MCAPI CameraAimAssistActorPriorityServerComponent();
30 MCAPI
void clearDirty();
32 MCFOLD ::std::map<::CameraAimAssistActorPriority::PriorityKey, int>
const& getActorPriorities()
const;
36 MCAPI
int getOrCreateCategoryIndex(
::HashedString const& categoryId);
40 MCFOLD
bool isDirty()
const;
42 MCAPI ::CameraAimAssistActorPriorityServerComponent& operator=(::CameraAimAssistActorPriorityServerComponent&&);
44 MCAPI ::CameraAimAssistActorPriorityServerComponent&
45 operator=(::CameraAimAssistActorPriorityServerComponent
const&);
49 MCAPI
void setPriority(
56 MCAPI ~CameraAimAssistActorPriorityServerComponent();