LeviLamina
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resources Directory Reference

Files

 
BufferDescription.h
 
BufferUsage.h
 
CopyTextureTransaction.h
 
CreateAccelerationStructureTransaction.h
 
CreateCompressedTextureTransaction.h
 
CreateCubemapFromPackedTransaction.h
 
CreateCubemapTransaction.h
 
CreateImageReadBackTransaction.h
 
CreateIndexBufferTransaction.h
 
CreateMaterialBaseTransaction.h
 
CreateMaterialImmediateTransaction.h
 
CreateMaterialTransaction.h
 
CreatePoolShaderBufferTransaction.h
 
CreatePoolTextureTransaction.h
 
CreateReadbackTextureTransaction.h
 
CreateShaderBufferTransaction.h
 
CreateTextureCubeTransaction.h
 
CreateTextureTransaction.h
 
CreateTopLevelAccelerationStructureTransaction.h
 
CreateVertexBufferTransaction.h
 
CreateVertexOnlyAccelerationStructureTransaction.h
 
DragonFrameResources.h
 
ImageDescription.h
 
ImageResourceTracker.h
 
MaterialDescription.h
 
PagedBufferView.h
 
ResolvedImageResource.h
 
ResolvedMaterialResource.h
 
ResolvedShaderBufferResource.h
 
ResolvedTextureResource.h
 
ResourceBlockTemplate.h
 
ResourcePointer.h
 
ResourceServiceDebugTraits.h
 
ResourceServiceInternalDataTraits.h
 
ServerResourcePointer.h
 
TextureCubeImageData.h
 
TextureDescription.h
 
TextureRead.h
 
TextureSamplerDescription.h
 
TextureUsage.h
 
UpdateAccelerationStructureTransaction.h
 
UpdateImageReadBackTransaction.h
 
UpdateImageReadBackTransactionAsync.h
 
UpdateIndexBufferTransaction.h
 
UpdateShaderBufferTransaction.h
 
UpdateTextureCubeRegionTransaction.h
 
UpdateTextureRegionTransaction.h
 
UpdateTextureTransaction.h
 
UpdateVertexBufferTransaction.h
 
UpdateVertexOnlyAccelerationStructureTransaction.h
 
WrapApiTextureTransaction.h