LeviLamina
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ScriptItemActorComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace ScriptModuleMinecraft { class ScriptItemStack; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual bool _isValid() const /*override*/;
23
24 virtual ~ScriptItemActorComponent() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI ::Scripting::Result_deprecated<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>
31 getItemStack() const;
32 // NOLINTEND
33
34public:
35 // static functions
36 // NOLINTBEGIN
37 MCAPI static ::Scripting::ClassBinding bind();
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43 MCAPI bool $_isValid() const;
44
45
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCNAPI static void** $vftable();
52 // NOLINTEND
53};
54
55} // namespace ScriptModuleMinecraft
Definition ScriptActorComponent.h:22
Definition ScriptItemActorComponent.h:18
Definition ScriptItemStack.h:32
Definition ClassBinding.h:19