LeviLamina
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ScriptItemActorComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace ScriptModuleMinecraft { class ScriptComponentTypeEnumBuilder; }
13namespace ScriptModuleMinecraft { class ScriptItemStack; }
14namespace Scripting { struct ClassBinding; }
15// clang-format on
16
17namespace ScriptModuleMinecraft {
18
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 // vIndex: 3
24 virtual bool _isValid() const /*override*/;
25
26 // vIndex: 0
27 virtual ~ScriptItemActorComponent() /*override*/ = default;
28 // NOLINTEND
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCNAPI ::Scripting::Result_deprecated<
35 getItemStack() const;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCNAPI static ::Scripting::ClassBinding
43 // NOLINTEND
44
45public:
46 // static variables
47 // NOLINTBEGIN
48 MCNAPI static char const*& ComponentId();
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54 MCNAPI bool $_isValid() const;
55 // NOLINTEND
56
57public:
58 // vftables
59 // NOLINTBEGIN
60 MCNAPI static void** $vftable();
61 // NOLINTEND
62};
63
64} // namespace ScriptModuleMinecraft
Definition ScriptActorComponent.h:21
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptItemActorComponent.h:19
static MCAPI char const *& ComponentId()
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)
MCAPI ::Scripting::Result_deprecated< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > getItemStack() const
Definition StrongTypedObjectHandle.h:8