3#include "mc/_HeaderOutputPredefine.h"
14 ::ll::TypedStorage<8, 8, uint64> mChunkIdx;
15 ::ll::TypedStorage<8, 8, ::mce::MaterialPtr const*> mMaterial;
16 ::ll::TypedStorage<4, 4, uint> mIndicesStart;
17 ::ll::TypedStorage<4, 4, uint> mIndicesCount;
18 ::ll::TypedStorage<4, 4, uint> mUnsortedIndicesStart;
19 ::ll::TypedStorage<4, 4, uint> mUnsortedIndicesCount;
20 ::ll::TypedStorage<4, 4, uint> mVisibleCameraMask;
21 ::ll::TypedStorage<1, 1, bool> mShouldFallBackToUnsorted;
26 ChunkLayerRenderObject();
31 MCAPI ChunkLayerRenderObject(
32 ::mce::MaterialPtr
const& material,
36 uint unsortedIndicesStart,
37 uint unsortedIndicesCount,
38 uint visibleCameraMask,
47 ::mce::MaterialPtr
const& material,
51 uint unsortedIndicesStart,
52 uint unsortedIndicesCount,
53 uint visibleCameraMask,
Definition MaterialPtr.h:15
Definition ChunkLayerRenderObject.h:5