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MCAPI | ChunkLayerRenderObject (::mce::MaterialPtr const &material, uint64 index, uint indicesStart, uint indicesCount, uint unsortedIndicesStart, uint unsortedIndicesCount, uint visibleCameraMask, bool unsortedIndices) |
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MCAPI void * | $ctor (::mce::MaterialPtr const &material, uint64 index, uint indicesStart, uint indicesCount, uint unsortedIndicesStart, uint unsortedIndicesCount, uint visibleCameraMask, bool unsortedIndices) |
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::ll::TypedStorage< 8, 8, uint64 > | mChunkIdx |
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::ll::TypedStorage< 8, 8, ::mce::MaterialPtr const * > | mMaterial |
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::ll::TypedStorage< 4, 4, uint > | mIndicesStart |
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::ll::TypedStorage< 4, 4, uint > | mIndicesCount |
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::ll::TypedStorage< 4, 4, uint > | mUnsortedIndicesStart |
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::ll::TypedStorage< 4, 4, uint > | mUnsortedIndicesCount |
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::ll::TypedStorage< 4, 4, uint > | mVisibleCameraMask |
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::ll::TypedStorage< 1, 1, bool > | mShouldFallBackToUnsorted |
The documentation for this struct was generated from the following files: