LeviLamina
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FloatTemptGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/TemptBaseGoal.h"
7
8class FloatTemptGoal : public ::TemptBaseGoal {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 virtual void updateMovement() /*override*/;
13
14 virtual void stopMovement() /*override*/;
15
16 virtual void appendDebugInfo(::std::string& str) const /*override*/;
17
18 virtual ~FloatTemptGoal() /*override*/ = default;
19 // NOLINTEND
20
21public:
22 // virtual function thunks
23 // NOLINTBEGIN
24 MCAPI void $updateMovement();
25
26 MCFOLD void $stopMovement();
27
28 MCAPI void $appendDebugInfo(::std::string& str) const;
29
30
31 // NOLINTEND
32
33public:
34 // vftables
35 // NOLINTBEGIN
36 MCNAPI static void** $vftable();
37 // NOLINTEND
38};
Definition FloatTemptGoal.h:8
static MCAPI void ** $vftable()