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MolangMemberArray & | operator= (MolangMemberArray const &) |
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| MolangMemberArray (MolangMemberArray const &) |
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MCAPI | MolangMemberArray (::MolangMemberArray &&) |
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MCAPI | MolangMemberArray (::MolangStruct_RGB, ::mce::Color const &color) |
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MCAPI | MolangMemberArray (::MolangStruct_XY, ::Vec2 const &vec) |
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MCAPI | MolangMemberArray (::MolangStruct_RGBA color, ::mce::Color const &) |
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MCAPI | MolangMemberArray (::MolangStruct_XYZ vec, ::Vec3 const &) |
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MCAPI | MolangMemberArray (::MolangStruct_BaseAndPattern, int base, int pattern) |
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MCAPI | MolangMemberArray (::MolangStruct_PoseIndexAndHurtTime, int poseIndex, int hurtTime) |
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MCAPI | MolangMemberArray (::MolangStruct_RotYAndPosY, float rotY, float posY) |
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MCAPI | MolangMemberArray (::MolangStruct_SpeedAndDirection, float speed, ::Vec3 const &direction) |
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MCAPI | MolangMemberArray (::MolangStruct_TentacleAngleAndSwimRotation, float tentacleAngle, float swimRotation) |
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MCAPI | MolangMemberArray (::MolangStruct_MinAndMax min, ::MolangMemberArray &&max, ::MolangMemberArray &&) |
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MCAPI | MolangMemberArray (::MolangStruct_UV u, float v, float) |
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MCAPI | MolangMemberArray (::MolangStruct_TRS translation, ::MolangMemberArray &&rotation, ::MolangMemberArray &&scale, ::MolangMemberArray &&) |
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MCAPI void | add (::HashedString const &name, ::MolangScriptArg const &value) |
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MCAPI::MolangScriptArg const * | get (::HashedString const &name) const |
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MCAPI::MolangScriptArg & | getOrAdd (::HashedString const &name) |
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MCAPI bool | operator== (::MolangMemberArray const &rhs) const |
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MCFOLD void * | $ctor (::MolangMemberArray &&) |
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MCAPI void * | $ctor (::MolangStruct_RGB, ::mce::Color const &color) |
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MCAPI void * | $ctor (::MolangStruct_XY, ::Vec2 const &vec) |
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MCAPI void * | $ctor (::MolangStruct_RGBA color, ::mce::Color const &) |
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MCAPI void * | $ctor (::MolangStruct_XYZ vec, ::Vec3 const &) |
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MCAPI void * | $ctor (::MolangStruct_BaseAndPattern, int base, int pattern) |
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MCAPI void * | $ctor (::MolangStruct_PoseIndexAndHurtTime, int poseIndex, int hurtTime) |
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MCAPI void * | $ctor (::MolangStruct_RotYAndPosY, float rotY, float posY) |
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MCAPI void * | $ctor (::MolangStruct_SpeedAndDirection, float speed, ::Vec3 const &direction) |
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MCAPI void * | $ctor (::MolangStruct_TentacleAngleAndSwimRotation, float tentacleAngle, float swimRotation) |
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MCAPI void * | $ctor (::MolangStruct_MinAndMax min, ::MolangMemberArray &&max, ::MolangMemberArray &&) |
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MCAPI void * | $ctor (::MolangStruct_UV u, float v, float) |
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MCAPI void * | $ctor (::MolangStruct_TRS translation, ::MolangMemberArray &&rotation, ::MolangMemberArray &&scale, ::MolangMemberArray &&) |
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MCAPI void | $dtor () |