LeviLamina
Loading...
Searching...
No Matches
IMainMenuScreenModel.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/client/network/NetworkFilter.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
struct
DlcId
;
11
struct
WorldTemplateInfo
;
12
namespace
mce {
class
UUID
; }
13
// clang-format on
14
15
class
IMainMenuScreenModel
{
16
public
:
17
// virtual functions
18
// NOLINTBEGIN
19
virtual
~IMainMenuScreenModel() =
default
;
20
21
virtual
void
22
navigateToDlcProgressScreen(::std::vector<::DlcId>
const
&, ::std::function<
void
(
bool
,
bool
)>,
bool
,
bool
,
bool
) = 0;
23
24
virtual
bool
isNetworkEnabled(::NetworkFilter)
const
= 0;
25
26
virtual
bool
doesPlatformSupportRealms()
const
= 0;
27
28
virtual
bool
isPackIdInRealmsPlus(::std::string
const
&)
const
= 0;
29
30
virtual
void
repopulateWorldTemplates() = 0;
31
32
virtual ::WorldTemplateInfo
const
* findWorldTemplateByUUID(::std::vector<::mce::UUID>
const
&)
const
= 0;
33
// NOLINTEND
34
35
public
:
36
// virtual function thunks
37
// NOLINTBEGIN
38
39
// NOLINTEND
40
};
IMainMenuScreenModel
Definition
IMainMenuScreenModel.h:5
mce::UUID
Definition
UUID.h:7
DlcId
Definition
DlcId.h:5
WorldTemplateInfo
Definition
WorldTemplateInfo.h:12
src-client
mc
client
gui
screens
models
IMainMenuScreenModel.h
Generated on
for LeviLamina by
1.16.1