LeviLamina
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IMainMenuScreenModel.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/network/NetworkFilter.h"
7
8// auto generated forward declare list
9// clang-format off
10class DlcId;
12namespace mce { class UUID; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual ~IMainMenuScreenModel() = default;
20
21 virtual void navigateToDlcProgressScreen(
22 ::std::vector<::DlcId> const& dlcIds,
23 ::std::function<void(bool, bool)> callback,
24 bool showCloseButton,
25 bool processingUpdates,
26 bool requireCancelToExit
27 ) = 0;
28
29 virtual bool isNetworkEnabled(::NetworkFilter withFilter) const = 0;
30
31 virtual bool doesPlatformSupportRealms() const = 0;
32
33 virtual bool isPackIdInRealmsPlus(::std::string const& packId) const = 0;
34
35 virtual void repopulateWorldTemplates() = 0;
36
37 virtual ::WorldTemplateInfo const* findWorldTemplateByUUID(::std::vector<::mce::UUID> const& packUUIDs) const = 0;
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43
44 // NOLINTEND
45};
Definition DlcId.h:5
Definition IMainMenuScreenModel.h:5
Definition UUID.h:7
Definition WorldTemplateInfo.h:12