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| enum class | MouseType : int { Relative = 0
, Absolute = 1
} |
| enum class | MouseType : int { Relative = 0
, Absolute = 1
} |
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virtual void | absoluteMouseInput (::glm::vec< 2, short > const &) const =0 |
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virtual void | relativeMouseInput (::glm::vec< 2, short > const &) const =0 |
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virtual int | buttonFilter (char) const =0 |
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virtual void | buttonInput (char, bool, ::glm::vec< 2, short > const &) const =0 |
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virtual void | scrollInput (char, ::glm::vec< 2, short > const &) const =0 |
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::ll::TypedStorage< 4, 8, ::glm::vec2 > | mPointerPrevious |
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::ll::TypedStorage< 4, 8, ::glm::vec2 > | mTwoFingerPrevious |
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::ll::TypedStorage< 4, 8, ::glm::vec2 > | mPositionRounding |
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::ll::TypedStorage< 4, 4, int > | mPreviousButtonState |
The documentation for this class was generated from the following files: