LeviLamina
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EquipCommand.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/server/commands/Command.h"
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#include "mc/server/commands/CommandItem.h"
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#include "mc/server/commands/CommandSelector.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
CommandOrigin
;
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class
CommandOutput
;
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// clang-format on
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class
EquipCommand
:
public
::Command
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 200, ::CommandSelector<::Actor>> mTargets;
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::ll::TypedStorage<8, 8, ::CommandItem> mItem;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
execute(
::CommandOrigin
const
&,
::CommandOutput
&)
const
/*override*/
;
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virtual
~EquipCommand
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
Actor
Definition
Actor.h:106
CommandOrigin
Definition
CommandOrigin.h:32
CommandOutput
Definition
CommandOutput.h:20
Command
Definition
Command.h:17
EquipCommand
Definition
EquipCommand.h:17
src
mc
server
commands
test
EquipCommand.h
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