LeviLamina
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EquipCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/commands/Command.h"
7#include "mc/server/commands/CommandItem.h"
8#include "mc/server/commands/CommandSelector.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class CommandOrigin;
14class CommandOutput;
15// clang-format on
16
17class EquipCommand : public ::Command {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 200, ::CommandSelector<::Actor>> mTargets;
22 ::ll::TypedStorage<8, 8, ::CommandItem> mItem;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual void execute(::CommandOrigin const&, ::CommandOutput&) const /*override*/;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34
35 // NOLINTEND
36};
Definition Actor.h:125
Definition CommandOrigin.h:32
Definition CommandOutput.h:20
Definition EquipCommand.h:17