LeviLamina
Loading...
Searching...
No Matches
ActorItemEventBeforeDroppedItem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/game_refs/WeakRef.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorDamageSource
;
11
class
EntityContext
;
12
class
ItemStack
;
13
// clang-format on
14
15
struct
ActorItemEventBeforeDroppedItem
{
16
public
:
17
// member variables
18
// NOLINTBEGIN
19
::ll::TypedStorage<8, 24, ::WeakRef<::EntityContext>> mActor;
20
::ll::TypedStorage<8, 16, ::std::shared_ptr<::ActorDamageSource>> mSource;
21
::ll::TypedStorage<8, 24, ::std::vector<::ItemStack>> mItems;
22
// NOLINTEND
23
24
public
:
25
// member functions
26
// NOLINTBEGIN
27
MCAPI
~ActorItemEventBeforeDroppedItem
();
28
// NOLINTEND
29
30
public
:
31
// destructor thunk
32
// NOLINTBEGIN
33
MCAPI
void
$dtor();
34
// NOLINTEND
35
};
ActorDamageSource
Definition
ActorDamageSource.h:18
EntityContext
Definition
EntityContext.h:16
ItemStack
Definition
ItemStack.h:25
ActorItemEventBeforeDroppedItem
Definition
ActorItemEventBeforeDroppedItem.h:15
src
mc
world
events
ActorItemEventBeforeDroppedItem.h
Generated on Wed Jul 23 2025 08:34:39 for LeviLamina by
1.12.0