LeviLamina
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FlagDeadMobsSystemImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/Optional.h"
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Exclude.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorRemovedFlagComponent
;
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struct
ActorTickedComponent
;
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struct
AttributesComponent
;
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struct
MobFlagComponent
;
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struct
TickDeathNeededComponent
;
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// clang-format on
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namespace
FlagDeadMobsSystemImpl {
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// functions
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// NOLINTBEGIN
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MCAPI
void
tick(
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::entt::type_list<::Include<::ActorTickedComponent, ::MobFlagComponent>, ::Exclude<::ActorRemovedFlagComponent>>
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entity,
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::StrictEntityContext
const
& attributesComponent,
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::AttributesComponent& tickDeathNeeded,
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::Optional<::TickDeathNeededComponent> modifier,
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::EntityModifier<::TickDeathNeededComponent>
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);
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// NOLINTEND
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}
// namespace FlagDeadMobsSystemImpl
StrictEntityContext
Definition
StrictEntityContext.h:14
ActorRemovedFlagComponent
Definition
ActorRemovedFlagComponent.h:5
ActorTickedComponent
Definition
ActorTickedComponent.h:5
AttributesComponent
Definition
AttributesComponent.h:8
MobFlagComponent
Definition
MobFlagComponent.h:5
TickDeathNeededComponent
Definition
TickDeathNeededComponent.h:5
src
mc
entity
systems
FlagDeadMobsSystemImpl.h
Generated on
for LeviLamina by
1.16.1