LeviLamina
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ScriptBiomeColorGrading.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/runtime/Result.h"
7#include "mc/network/packet/GraphicsOverrideParameterType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Vec3;
12namespace Scripting { struct ClassBinding; }
13namespace Scripting { struct EngineError; }
14namespace Scripting { struct InvalidArgumentError; }
15// clang-format on
16
17namespace ScriptModuleServerGraphics {
18
19class ScriptBiomeColorGrading {
20public:
21 // ScriptBiomeColorGrading inner types declare
22 // clang-format off
23 struct BiomeKey;
24 // clang-format on
25
26 // ScriptBiomeColorGrading inner types define
27 struct BiomeKey {
28 public:
29 // member variables
30 // NOLINTBEGIN
33 // NOLINTEND
34
35 public:
36 // prevent constructor by default
37 BiomeKey& operator=(BiomeKey const&);
38 BiomeKey(BiomeKey const&);
39 BiomeKey();
40
41 public:
42 // member functions
43 // NOLINTBEGIN
44 MCNAPI ~BiomeKey();
45 // NOLINTEND
46
47 public:
48 // destructor thunk
49 // NOLINTBEGIN
50 MCNAPI void $dtor();
51 // NOLINTEND
52 };
53
54public:
55 // member variables
56 // NOLINTBEGIN
59 // NOLINTEND
60
61public:
62 // prevent constructor by default
63 ScriptBiomeColorGrading& operator=(ScriptBiomeColorGrading const&);
64 ScriptBiomeColorGrading(ScriptBiomeColorGrading const&);
65 ScriptBiomeColorGrading();
66
67public:
68 // member functions
69 // NOLINTBEGIN
70 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError>
71 _sendResetPacket(::GraphicsOverrideParameterType parameterType);
72
73 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> _sendSetPacket(
74 ::GraphicsOverrideParameterType parameterType,
75 ::Vec3 const& inValue,
76 ::Vec3 const& minValue,
77 ::Vec3 const& maxValue
78 );
79
80 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError>
81 _sendSetPacket(::GraphicsOverrideParameterType parameterType, float inValue, float minValue, float maxValue);
82
83 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetHighlightsContrast();
84
85 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetHighlightsGain();
86
87 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetHighlightsGamma();
88
89 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetHighlightsMin();
90
91 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetHighlightsOffset();
92
93 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetHighlightsSaturation();
94
95 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetMidtonesContrast();
96
97 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetMidtonesGain();
98
99 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetMidtonesGamma();
100
101 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetMidtonesOffset();
102
103 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetMidtonesSaturation();
104
105 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetShadowsContrast();
106
107 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetShadowsGain();
108
109 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetShadowsGamma();
110
111 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetShadowsMax();
112
113 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetShadowsOffset();
114
115 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetShadowsSaturation();
116
117 MCNAPI ::Scripting::Result<void, ::Scripting::EngineError> resetTemperature();
118
119 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError>
120 setHighlightsContrast(::Vec3 const& highlightsContrast);
121
122 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setHighlightsGain(::Vec3 highlightsGain);
123
124 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setHighlightsGamma(::Vec3 highlightsGamma);
125
126 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setHighlightsMin(float highlightsMin);
127
128 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setHighlightsOffset(::Vec3 highlightsOffset);
129
130 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError>
131 setHighlightsSaturation(::Vec3 highlightsSaturation);
132
133 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError>
134 setMidtonesContrast(::Vec3 const& midtonesContrast);
135
136 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setMidtonesGain(::Vec3 midtonesGain);
137
138 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setMidtonesGamma(::Vec3 midtonesGamma);
139
140 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setMidtonesOffset(::Vec3 midtonesOffset);
141
142 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError>
143 setMidtonesSaturation(::Vec3 midtonesSaturation);
144
145 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError>
146 setShadowsContrast(::Vec3 const& shadowsContrast);
147
148 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setShadowsGain(::Vec3 shadowsGain);
149
150 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setShadowsGamma(::Vec3 shadowsGamma);
151
152 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setShadowsMax(float shadowsMax);
153
154 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setShadowsOffset(::Vec3 shadowsOffset);
155
156 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setShadowsSaturation(::Vec3 shadowsSaturation);
157
158 MCNAPI ::Scripting::Result<void, ::Scripting::InvalidArgumentError> setTemperature(float temperature);
159 // NOLINTEND
160
161public:
162 // static functions
163 // NOLINTBEGIN
164 MCNAPI static ::Scripting::ClassBinding bind();
165 // NOLINTEND
166};
167
168} // namespace ScriptModuleServerGraphics
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetHighlightsContrast()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > _sendSetPacket(::GraphicsOverrideParameterType parameterType, ::Vec3 const &inValue, ::Vec3 const &minValue, ::Vec3 const &maxValue)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetMidtonesGamma()
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetMidtonesContrast()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > _sendSetPacket(::GraphicsOverrideParameterType parameterType, float inValue, float minValue, float maxValue)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetShadowsContrast()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setHighlightsContrast(::Vec3 const &highlightsContrast)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setShadowsSaturation(::Vec3 shadowsSaturation)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetShadowsOffset()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setMidtonesGamma(::Vec3 midtonesGamma)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetShadowsGamma()
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetShadowsGain()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setShadowsGamma(::Vec3 shadowsGamma)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setShadowsOffset(::Vec3 shadowsOffset)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setMidtonesContrast(::Vec3 const &midtonesContrast)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetShadowsSaturation()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setShadowsGain(::Vec3 shadowsGain)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setHighlightsSaturation(::Vec3 highlightsSaturation)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setMidtonesOffset(::Vec3 midtonesOffset)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setHighlightsOffset(::Vec3 highlightsOffset)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetMidtonesGain()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setHighlightsGain(::Vec3 highlightsGain)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetHighlightsMin()
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetHighlightsGamma()
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetHighlightsSaturation()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setHighlightsMin(float highlightsMin)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setShadowsMax(float shadowsMax)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetMidtonesOffset()
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetHighlightsGain()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setHighlightsGamma(::Vec3 highlightsGamma)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetMidtonesSaturation()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setMidtonesGain(::Vec3 midtonesGain)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetShadowsMax()
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > _sendResetPacket(::GraphicsOverrideParameterType parameterType)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setTemperature(float temperature)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setMidtonesSaturation(::Vec3 midtonesSaturation)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > setShadowsContrast(::Vec3 const &shadowsContrast)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetHighlightsOffset()
MCAPI ::Scripting::Result< void, ::Scripting::EngineError > resetTemperature()
Definition Vec3.h:10
Definition ClassBinding.h:19
Definition EngineError.h:15
Definition InvalidArgumentError.h:17
Definition Alias.h:14