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ScriptBiomeColorGrading & | operator= (ScriptBiomeColorGrading const &) |
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| ScriptBiomeColorGrading (ScriptBiomeColorGrading const &) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | _sendResetPacket (::GraphicsOverrideParameterType parameterType) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | _sendSetPacket (::GraphicsOverrideParameterType parameterType, ::Vec3 const &inValue, ::Vec3 const &minValue, ::Vec3 const &maxValue) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | _sendSetPacket (::GraphicsOverrideParameterType parameterType, float inValue, float minValue, float maxValue) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsContrast () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsGain () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsGamma () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsMin () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsOffset () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsSaturation () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesContrast () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesGain () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesGamma () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesOffset () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesSaturation () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsContrast () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsGain () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsGamma () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsMax () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsOffset () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsSaturation () |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetTemperature () |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsContrast (::Vec3 const &highlightsContrast) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsGain (::Vec3 highlightsGain) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsGamma (::Vec3 highlightsGamma) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsMin (float highlightsMin) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsOffset (::Vec3 highlightsOffset) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsSaturation (::Vec3 highlightsSaturation) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesContrast (::Vec3 const &midtonesContrast) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesGain (::Vec3 midtonesGain) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesGamma (::Vec3 midtonesGamma) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesOffset (::Vec3 midtonesOffset) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesSaturation (::Vec3 midtonesSaturation) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsContrast (::Vec3 const &shadowsContrast) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsGain (::Vec3 shadowsGain) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsGamma (::Vec3 shadowsGamma) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsMax (float shadowsMax) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsOffset (::Vec3 shadowsOffset) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsSaturation (::Vec3 shadowsSaturation) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setTemperature (float temperature) |